Even if it's a great positive since it drives adoption and there are some great implementations on pc, I think that putting ray tracing support on console as it is was a mistake.
Any time ray tracing gets implemented on console the resolution gets so low that it's not even worth it. Almost any game that pushes graphics is blurry-has framerate problems-has ghosting problems.
Most of the times you are still looking at a great image, but it's always a bit compromised is some way.
This gen, kind of like the ps3-360 gen, isn't equipped adequately for the developers ambitions.
At least maybe next gen will be great.