Real life examples of 'broken graphics'

Shifty Geezer

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We all know every game with good visuals also experiences worst case images showing faults of the engine. But not all faults are actually faults. I just came across this and thought it worth opening a place to record examples of 'broken graphics' from real life to refer to when it looks like a game engine is getting it wrong as possibly the engine is getting it right.

Here the Universe completely failed to light the church, slapping it down just with albedo where it looks cut+pasted onto a photo.

upload_2022-1-20_13-55-57.png
 
There's a lot of these kind of images on glitvhinthematrix subreddit. Although nowadays that subreddit is filled more and more with people not understanding physics...

Nice to have a place that's more focused
 
There are some interesting ones here:

https://www.boredpanda.com/photos-l...ckgo&utm_medium=referral&utm_campaign=organic

Like this:
6062ee0a79509_2yn6ed893hy51__700.jpg
 
Not graphics, but audio.

If you listen to a powerful solid-fueled rocket taking off, you hear very clear audio clipping.

Example:


Hearing it in a recording, it's easy to think that it's a recording or playback problem. It isn't, it's just as well audible if you are listening to the launch on site. What's clipping is the atmosphere itself. While there is no upper limit to how much pressure there can be, there is a lower limit of zero, or vacuum. This limits the loudest possible unclipped normal sound to 194dB, where the highest pressures are 2atm and the lowest pressures are vacuum. Any louder than that, and all sound in air will clip.
 
Not graphics, but audio.

If you listen to a powerful solid-fueled rocket taking off, you hear very clear audio clipping.

Example:


Hearing it in a recording, it's easy to think that it's a recording or playback problem. It isn't, it's just as well audible if you are listening to the launch on site. What's clipping is the atmosphere itself. While there is no upper limit to how much pressure there can be, there is a lower limit of zero, or vacuum. This limits the loudest possible unclipped normal sound to 194dB, where the highest pressures are 2atm and the lowest pressures are vacuum. Any louder than that, and all sound in air will clip.


So that what happened to my PS4 pro fan sound
 
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