If I can avoid being spoiled by Youtube thumbnails while trying to look up specific hints I'm all for it.
https://www.pushsquare.com/news/2020/10/the_ps5_appears_to_be_extremely_conscious_of_spoilers
If I can avoid being spoiled by Youtube thumbnails while trying to look up specific hints I'm all for it.
Although this is what Sony claims to be happening, the wording in the firmware update's release notes do seem to indicate that Sony can record our voice chat.People may report other people using the party chat recordings. Sony will not monitor chats. Sony however can use the sent in party chats recordings and punish people if they deem user has done something that wrong.
CAE is a very vague, catch-all term. To me this just says they modeled fluid flow, which I would expect.PS5 teardown in depth(Japanese)
https://www.4gamer.net/games/990/G999027/20201016035/
Some intesting point
-Sony used latest CAE technology to design the airflow inside PS5
-Chimney effect is at the measurement error level
-SSD slot can accept <8mm tall heatsink
-2 exhaust holes are provided for SSD slot, take the heat away by negative pressure
-not recommended to use heatsink that are high enough to touch the metal cover
I quite like the new UI! Elegant, fast, tons of new options for jumping in the specific game spots [powered by fast SSD], and services that were previously full screen affairs are now small popups.
Some of the more intriguing things are the "Switcher" option in the Command Center and the fact that the OS did not prompt that Sackboy game will be closed when jumping to PlayStation Allstars MP lobby.
IMO, Switcher will showcase listing of activity shortcuts for all installed games, and Sackboy game WAS closed when moving to another game, but the game made quicksave&new activity shorcut before shutdown so player can jump back into the same spot whenever.
-The fan inside is make by glass fiber polybutylene terephthalate(I don't what it is), very tough
-the part of heat sink which direct contact liquid metal is silver-plating
-3 temperature sensors inside PS5, can update the fan control parameters via software now
CAE is a very vague, catch-all term. To me this just says they modeled fluid flow, which I would expect.
What does chimney effect mean in this context? Airflow designs normally deliberately have positive or negative pressure depending on their goals.
The part I saw translated indicates he's concerned about the plastic chassis and screw holes the metal plate is mounted to. A tall heatsink could interfere with re-mounting the lid and damaging the plastic parts.I think the last point tells us the lid has no real heat path associated with it.
Could this be a description of the silver color rather than actual silver? Usually heatsinks use nickel plating to prevent reactions with gallium, so I'm curious if silver would be used.-the part of heat sink which direct contact liquid metal is silver-plating
I'm sorry, but there are multiple errors, and they are likely due to translation-The fan inside is make by glass fiber polybutylene terephthalate(I don't what it is), very tough
-the part of heat sink which direct contact liquid metal is silver-plating
-3 temperature sensors inside PS5, can update the fan control parameters via software now
Who said that you need to put the metal cover back?PS5 teardown in depth(Japanese)
https://www.4gamer.net/games/990/G999027/20201016035/
Some intesting point
-Sony used latest CAE technology to design the airflow inside PS5
-Chimney effect is at the measurement error level
-SSD slot can accept <8mm tall heatsink
-2 exhaust holes are provided for SSD slot, take the heat away by negative pressure
-not recommended to use heatsink that are high enough to touch the metal cover
Could this be a description of the silver color rather than actual silver? Usually heatsinks use nickel plating to prevent reactions with gallium, so I'm curious if silver would be used.
Thanks, your interpretations make sense (especially the orientation. Any PC with high overflow will overwhelm orientation concerns). Agree with concerns about metal reactivity. Nickel plating is important.The following points are based on my reading of machine-translated text:
My translation seemed to indicate his response was that they might use CAE for some optimization, but that they generally relied on physical experiments for the overall design. Smoke flow through a transparent model was cited.
The author asked a question similar to what was brought up earlier about warm air rising and whether the console would be more efficiently cooled vertically versus horizontally.
His response is that this is so small as to be a measurement error in a fan-based system.
Apart from these points, the article asked why the console is as tall as it is, and it was apparently a prior requirement by the design department handed down to the case designers.
I'm not clear, but I think the author continues on to note that this may have relevance to possible manufacturing limits, where reducing height would mean increasing the width of the large mainboard enough to make mounting more difficult.
The part I saw translated indicates he's concerned about the plastic chassis and screw holes the metal plate is mounted to. A tall heatsink could interfere with re-mounting the lid and damaging the plastic parts.
The console appears to provision for heatsinks up to 8mm in height.
Could this be a description of the silver color rather than actual silver? Usually heatsinks use nickel plating to prevent reactions with gallium, so I'm curious if silver would be used.
So I said the volumes would be similar to XSX and it seems I was almost spot on!Few interesting tidbits from Otori's interview
Due to its curvature, PS5's actual volume is 7.2 liters, DE is 6.4 liters.
The heatsink occupies 30% of the overall size!
The first half is about the teardown video, the second half is an interview with Yasuhiro Otori who appeared in the teardown video.I thought it was maybe a new teardown video, it's not. It's a new article about the same base teardown video.
Your translation is correct. CAE is used for optimization in some parts but not used for the design of the whole. They relied on physical experiments, including flowing dry ice smoke in a transparent case model, or checking temperature of each part.The following points are based on my reading of machine-translated text:
My translation seemed to indicate his response was that they might use CAE for some optimization, but that they generally relied on physical experiments for the overall design. Smoke flow through a transparent model was cited.
Effective volume foot print is still roughly 50% more than XSX which is still what matters. Those curves will not make it easier to fit it in cabinetsSo I said the volumes would be similar to XSX and it seems I was almost spot on!
Large UI is also for remote play reasons on tiny screens I bet!