Playstation 5 [PS5] [Release November 12 2020]

Discussion in 'Console Industry' started by BRiT, Mar 17, 2020.

  1. London Geezer

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    I do wonder what the take up from developers will be, it seems quite a bit of work is required to take advantage of all those features and without Sony enforcing a certain standard, I’m not sure how many devs will spend their time authoring all that. We’ll see!
     
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  2. Kugai Calo

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    I’m a little bummed that the dynamic background (or just the background) gets hidden most of the time with the new UI. It was one of my favorite thing on PlayStation consoles.
     
  3. BRiT

    BRiT (>• •)>⌐■-■ (⌐■-■)
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    If Sony wanted to be slick, they'd tie it into their Save System API so any title with multiple saves would have easier support of it out the gate. Granted, the devs would still to impl the callbacks, but that would be minimal work.
     
  4. BoardBonobo

    BoardBonobo My hat is white(ish)!
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    What would be slick is if you could choose a friends save game to use in your own game...
     
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  5. Globalisateur

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    Maybe this is exactly what they are doing for the activities labeled 'level'. We can see several activities, one 'adventure' (probably the main save) and others 'level' which should be simply regular saves?
     
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  6. TEEDA

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    Love that cold boot
    [​IMG]
     
  7. chris1515

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    Not bad
     
  8. Vega86

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    Does the PiP support browser videos or youtube app or youtube video?
     
  9. Vega86

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    Hope I'm wrong but maybe that could be misleading to some who's been touting that as a PS5 thing.
    Is the PS4 version gonna do that too? Is that a small closed segment in that warehouse rather than a "full stage"?
     
  10. DSoup

    DSoup Series Soup
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    TBC but I would very much expect that it's similar to Apple's iOS/macOS video API where any video from any app channeled into that single API can be over-layed by the OS. To require specific app/game support guarantees it will never get used.
     
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  11. mpg1

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    damn that's a high quality gif...
     
  12. Globalisateur

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    AFAIK the warehouse is a full stage and there is a loading screen on PS4 to exit the warehouse (without the "jumping out from window" stuff)
     
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  13. manux

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    ps4 spiderman had load time in similar case. Loadtime probably carries over to miles morales making ps5 version smoother.
     
  14. leyap972

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    Has Sony talked about the codecs used?
    They said it can share up to 4K so I suppose it will use hevc but haven’t seen any confirmation.
    Also RDNA 2 has av1 hw decode hopefully it made the cut to the ps5 too
     
  15. London Geezer

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  16. Nesh

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    yes many times I would find something in a game and I had to get my tablet or phone to find how to do it in walkthroughs.
    This is certainly very convenient. Love it.
     
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  17. Nesh

    Nesh Double Agent
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    the PS5 supposedly supports 8k content. I wonder what kind of content that is. Maybe 8k photos and movies?
     
  18. messyman

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    If I can avoid being spoiled by Youtube thumbnails while trying to look up specific hints I'm all for it.
     
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  19. Conspiracy theory of the day :)

     
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  20. dobwal

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    I remember reading that AMD chose to virtualize the queues instead of adding more hardware.

    Edit:

    https://www.amd.com/system/files/documents/polaris-whitepaper.pdf

     
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