I know I will get the hate of everyone here but, honestly as I have already said, with the exception (just in part) of the facial animation of the second one, I really fail to see something nextgen in this 3 gifts or, more in general, in all the KZ:SF videos I have seen so far.
Sorry guys. Much probably it is my fault.
But, characthers models and animations seems so really current-gen.
The lighting in some part is good but we have already seen this kind of quality, and even better than this.
Both the 2 levels shown seem so bland, so already seen, and with a incredible lack of inspiration and details. Everything seems so flat.
The forest level is so mediocre in my eyes, huge vertical trees with folliage on the ground. Really they could not achieved something more detailed and less blocky for the next gen Killzone forest?!?!
Also the scope: the reveal level is practically linear with a super flat look and while the forest level seem more open, the quality, the art and the design is even worse in my eyes.
Could GG engine be no well suited for sandbox-like maps?
I do not know.
The only thing I know is that we are talking about KZ, that is a franchise that has meant Graphic Power showcase for Sony.
And we are just getting a bland current-gen FPS in high res instead of a proper next-gen Killzone. This is my modest and personal opinion.