Too many games are allowing for aimless wandering around. Screw that I say. Good linear games can be much better experience if they are interesting enough. Did Ico suffer because you could not backtrack to the beginning of the game? Did Halo? Not at all, in my opinion.I am afraid of ZOE2 becoming a arena base game, you see. kojima has said ZOE2 will be more action, without the aimless wandering about.
Honest question: Do you even think before you post?Fighting in restricted arenas is worse. Why turn ZOE2 into a DOA like fighter?
And to have a substance game must not be linear huh?I want my game with substance and not mindless shooting in arenas.
PDO is played the Panzer Dragoon way, and it rocks!Anybody else find the irony/hypocriticism in chap's love craze for Panzer Dragoon after reading his comments in this thread?
If the gameplay in MGS2 was anything less than stellar you might have a point. As it is, I strongly disagreeBut you are right, MGS2 was more like a movie and graphic engine demo then anything else.
And more often it puts you in a bunch of claustrophobic corridors.Not linear my fellow gamers, but enclosed arenas! Halo might be straight forward action but it puts you in a massive battlefield that is outright amazing! I call it the WAR feel!
And ZoE2 is played ZoE2 way, and apparently it also rocks, linearity or not, closed areans or not. Just give it up already, you seriously don't make any sense anymore.PDO is played the Panzer Dragoon way, and it rocks!
Yuppy! Bungie acknowledged that flaw in Halo 1 and looks set to amend it in Halo 2! RoXOR!And more often it puts you in a bunch of claustrophobic corridors.
ZOE2 looks great! Still, do you not want to game to be more free flowing rather than in enclosed battles? Do you not feel the waste of a great engine in such cases?Just give it up already, you seriously don't make any sense anymore.
No, I do not feel it's a waste of an engine, and frankly I don't care, as long as the game is fun and good looking. Do you feel PDO is a waste of an engine because it's on-rails?ZOE2 looks great! Still, do you not want to game to be more free flowing rather than in enclosed battles? Do you not feel the waste of a great engine in such cases?
I was intentionally exaggerating to make the faults of his point more obvious. Just ignore.What's this Halo claustrophobic talk about?
chap said:BaWOWZA!!!!!! PS2 GOTY 2003!!!!
chap said:Not linear my fellow gamers, but enclosed arenas! Halo might be straight forward action but it puts you in a massive battlefield that is outright amazing! I call it the WAR feel!
ZOE2, now watch the mega Ruliweb video. You will noticed that Jehuty cannot move freely around the stage. You can see that once you dispatch a group of enemies and you move forward, that last area will be seal off. Now do that throughout the game and it will feel really restricted with no sense of epic scale...