Yamauchi : GC successor not coming soon, not shown at 05 E3

He could indeed be getting misrepresented, Teasy, but the overall thrust of his comments leads one to believe he's not just talking about the kind of performance sway we're used to with consoles, but something else entirely.

...manufacturers are just throwing money at developing higher-performance hardware.

We will rather make a new proposal that uses the GameCube at its core,

Along with the rest, it seems he's advocating almost NO change. A similar stepping-up from from the Cube the way the DS is from the GBA? (And it's receiving mainly a concept change--something that the N5 cannot really get baseline. [But might through peripherals, as other announcements have been advocating.] )

It's hard to see minor changes being enough to let Nintendo last through another generation... It's a very fine line to walk, and something that could make them suffer even more with 3rd party support in the next generation, as if PS3 and Xbox2 raise the stakes enough for developers and outpace a fractional upgrade for N5, even fewer may try to bring their projects to the platform.

Will its ROM format change, and to what? Will it have redesigned chips, or try to use current chips in greater amounts for their desired upgrade? Yamauchi's comments are by nature true, but the extent of them and the way he's phrasing them could fortell too big an underestimation on their part. Concentrating too much on tech can be wasteful (and underused), but underestimating it too much can be very flawed from a marketing standpoint and overshadow other strengths.

Just what is N5 going to look like, and what PS3 and Xbox2--and what will developers be pulling out of each? That's certainly unknown. But from his comments, to me Yamauchi does not appear to be talking about the same things we see now, but something else entirely. Just what that IS...? <shrugs>
 
I don't see how nintendo could make their next system gamecube based and still competitive. It could be backwards compatible(go for a power5 and a new ati chip), but.....well, I guess a higher clocker gecko could work, but the 3d chip would have to at least have new features to go along with a higher clock speed.
 
cthellis42:

> the overall thrust of his comments leads one to believe he's not just
> talking about the kind of performance sway we're used to with
> consoles, but something else entirely.

The statement released earlier this month holds all the answers.

"Contrary to what has been reported in one Japanese publication, Nintendo is staying in the console hardware business and still plans to launch our next home console in the same timeframe as our competitors. In addition, we are working on a number of complementary technical advances that we believe may significantly enhance the gaming experience. We also continue to look for exciting ways to extend the value of the Nintendo GameCube, and will share those ideas with you in the coming months.

You have one system (which is different from GameCube) which will be the new home console. It will be revealed at E3 2005. And then you have these new ideas for GameCube which will be revealed before. Perhaps even at this E3.

> A similar stepping-up from from the Cube the way the DS is from the GBA?

Even if NDS is nothing but a dual screen Game Boy type device it will at least be a good deal more powerful.
 
Fox5 said:
I don't see how nintendo could make their next system gamecube based and still competitive. It could be backwards compatible(go for a power5 and a new ati chip), but.....well, I guess a higher clocker gecko could work, but the 3d chip would have to at least have new features to go along with a higher clock speed.

Now that might work.

A higher end derivative of the Gecko with more features, more memory etc... Faster PPC CPUs, maybe a few new items (hdd, LAN, etc..)

Similar to what the XBox2 would be (a faster XBox, more features, but still based off of a DirectX code base)

Only big difference Ive seen so far for next generation is the PS3 Cell CPU.
 
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