MasterDisaster
Regular
Well, it’s certainly heavy and – whisper it – a little ugly. But while the console itself may not win any beauty contents – a “shiny black pillow” was my wife’s most generous description - it has a weighty substantial feel with tactile buttons and, more importantly, runs very quietly.
Resistance: Fall of Man shares Call of Duty’s bombed out European architecture but seems to lack the intensity of that series despite being quite challenging. Similarly, blasting alien enemies is reminiscent of Halo, especially the vocal effects, and is enjoyable enough but there is nothing here that couldn’t be seen or done on the 360. Bear in mind that this is initial impressions of unfinished code so things could get more inspiring. But as it stands Gears of War has nothing to fear.
MotorStorm, the last time we saw you was in video form at the 2005 E3 conference. How pretty you looked then, how deceived we all were. But, in a genuinely shocking surprise, MotorStorm is pretty damn good.
Sadly the same can’t be said for Lair. Controlled using the motion-sensor built into the pad, Lair sees you guiding a dragon around some pretty-ish environments while breathing fireballs aplenty. Fans of Panzer Dragoon may enjoy but I was unconvinced. The controls felt quite loose and though it was only a demo I won’t be holding my breath for this one.
Elsewhere the new joypad - aka SIXAXIS - takes a little getting used to, mainly because it feels so light. In fact it is almost too light and feels slightly cheap, though the triggers have got a satisfying feel
http://uk.videogames.games.yahoo.com/specials/PS3/.html