jvd said:I never said games that were already developed on the ps3 would be ported easier .
I'm saying games that were going to be made just for the ps3 may now be made for the xbox 2 , pc , ps3 with greater ease than before .
How is this going to work, if just like Fafalada said, there´s no XNA available for PS3?
You say it would make for greater chances for games targeted for PS3 to be attractive to be made for Xbox2 too. I don´t understand how that works, because if a publisher is only interested in making a PS3 game, using tools made for PS3 (obviously incompatible with Xbox 2), how would XNA in any form make it attractive to make it for Xbox 2 too?
Wouldn´t it be pretty much the same situation we´re in right now? How would it change?