kyleb said:My 360 is running at 720p and my shots of the PC version were of the game at 1280x720 as well; so the comparison is quite vaild.
You have an EDTV, it can only display at 480p no matter what resolution you feed it.
kyleb said:My 360 is running at 720p and my shots of the PC version were of the game at 1280x720 as well; so the comparison is quite vaild.
kyleb said:Well I know how many pixels my display has, it is my display and all; but beyond the fact that 480p is 720x480 max while my display is 852x480, what is your point?
Only if your TV is doing some kind of filtering on the 720p input. Point sampling a higher resolution signal would look like pants.kyleb said:Sure, downsampleing is effectively supersampling.
Gubbi said:Only if your TV is doing some kind of filtering on the 720p input. Point sampling a higher resolution signal would look like pants.
Cheers
It could just be a higher contrast setting, but I don't think kyleb was doing any monitor tweaking between input sources. If you look at the shots, the 360 has obviously much greater range between lights & darks. Maybe the PC shot is just on a really overcast day.!eVo!-X Ant UK said:I dont think COD2 even has HDR.
CoD2 on the 360 has plenty of AA and 480i/p, but it is obviously rendered at much lower resolution as well which looks particularly bad due to the lack of any anisotropic filtering. And on the PC it looks like it does in the shots i posted, but rendered at lower res. I'd post some pics, but it really isn't anything interesting to look at. I could also play with the contrast all day long, but that isn't going to change the fact that CoD2 has no AA when running at HD resolutions on the 360. If you want to see some pics of AA on a 360 title, I could post some shots of Condemned which has great AA and some respectable AF to boot.chachi said:It could just be a higher contrast setting, but I don't think kyleb was doing any monitor tweaking between input sources. If you look at the shots, the 360 has obviously much greater range between lights & darks. Maybe the PC shot is just on a really overcast day.
You'd already notice the jaggies more on the 360 shot because of the bigger contrast but maybe the scaling hardware have more problems with that type of situation.
How about a few 480P shots from both versions so we get an idea what native res looks like? No big if you don't feel like it, it'd just be something kind of interesting to do while we're waiting for big announcements.