XBox will get Half-life 2

jvd said:
Magnum PI said:

yea i know what your saying. But all the code would be the same you'd just have to use less textures or smaller quality textures. Or more textures over again. Still easier than using 4 megs of texture cache and having to redo all the code to work on the ps2. Agreed ?

Don't think its quite that easy, especially if you want to get decent performance.
 
jvd: the developers probably would still need to redo a lot (80%?) of the code anyway even going from PC to XBOX or vice versa unless you intended on doing a very poor port.
 
jvd: the developers probably would still need to redo a lot (80%?) of the code anyway even going from PC to XBOX or vice versa unless you intended on doing a very poor port

*cough* Unreal Championship *cough*
 
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