I love this little guy. As an engineer I have a thing for small, efficient devices. The idea of dramatically lowering resource and cooling costs by targeting a 1080p (native) resolution is incredibly appealing.
I do worry about whether its ray tracing prowess will be able to keep up with its older sibling, even with the reduced resolution. Ray/box and ray/triangle intersections are largely independent of target resolution, correct? If so, they will consume a much larger fraction of the available hardware resources (flops, bandwidth, and whatever fixed-function RT resources exist) on the XSS relative to the XSX. Thoughts?