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Deleted member 13524
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I tend to assume the larger chips are the ones that scale down in price the most, with smaller node processes. That would make it SeriesX > PS5 > SeriesS.Well let me ask you a question. With the outlook of future node processes how low in price do you think all 3 consoles will drop over their life span ?
However, the SoC isn't the only component that needs to scale to make a cheaper console. The SeriesX has 25% more memory channels so its PCB is bound to be more complex than the PS5's, OTOH the PS5 has more expensive storage and prices for that can go either up or down throughout the next years.
But in the end, the PSU + assembly + distribution + etc. costs tend to be rather stagnant as the years go by and they're probably rather similar among all 3 consoles, so as all the SoCs drop in production cost the SeriesX and PS5 will have a larger headroom to go down in price.
That's not to say the SeriesX can ever go down to $200 like the SeriesS probably will, but once you have a $300 12TFLOPs + disk option vs. a $200 4TFLOPs diskless option, I don't know many situations where the $100 delta is worth saving.
I think we should make a clear distinction between the first couple of years where Sony and Microsoft are trying to sell as many consoles as possible while subsidizing the console, and the later years where both companies are trying to make money out of their hardware.Remember ps4 launched at $400 and sells for $300 right now 7 years after launch. Xbox one launched at $500 with kinect and now without an optical drive sells for $250 before the digital one was discontinued and the optical version $300. Ps4 pro launched in 2016 and is still $400 and xbox one x never officially dropped under $500 outside of one time sales bringing it to $400 I believe.
The PS4 Slim didn't go below $300 because Sony figured out they wouldn't sell a lot more consoles if they lowered the price (though it did go significantly lower during spontaneous sales like black fridays and the like). Likewise to the OneX and PS4 Pro IMO.
That would be valid in the former gen, but a week from now we'll all be dealing with RDNA2 in the gaming department (eventually across all GPU ranges in the PC too), so I don't know how the "punching above 4TFLOPs" statement will hold.You can read DF's interview with them where they talk about the improvements they added to XSS that will make it perform above its "4tflop" power thats inside of zen and navi vs jaguar and gcn.