XBox One, PS4, DRM, and You

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It's Sony that'll have to explain themselves to the publishers. I'm 100% certain it was a guerilla move behind their backs, to say that Sony won't require any DRM so all the blame would be shifted to publishers and MS. As a result the entire online community forgot just how much worse their E3 conference actually was.
The situation as reported was Sony wouldn't have a single DRM mechanism enforced by the console itself, but would permit publishers to deploy their own - just like now.
So, while the publishers will accept the unchanged status quo for now, they will make Sony pay for this in the end.
And they will just give Microsoft's exclusive content for their platform? Yeah, that sounds exactly like the greedy publishers we've come to know and loathe. This sounds like an Xbox fanboy wet dream. The publishers are businesses and will go where the paying customers are. Withholding content from one platform is always a gamble; when you come to release it on the second platform folks may have moved on to another game and will just overlook your DLC.
 
Were you ever gonna buy an XB1? Honest question. I do not think you were for a lot more reasons than the DRM *shrug*

I feel like the trolls, haters and those who embrace the past won. I embraced the idea of a digital library so that Inever had to have a disc. I embraced the idea of sharing my new digital library with my friends... that was gonna be a lot of games shared amongst ten people. We could cover every genre without the individual expense.

This is a terrible development. Im only glad about not having games I purchased disabled because of the 24 hr check in thing.

MS giveth and MS taketh away.

I own a 360. Why shouldnt I also buy an XBone if MS respects my rights as a consumer? :rolleyes:
You are making assumptions their buddy.

edit: Oh and if you dont want to switch disks you have the option to download the digital versions. You want the ability to share games with other people? MS can still do it with digital versions of the games. Giving the option is anything BUT bad
 
Okay, just to make it clear:

I'm convinced that all publishers were united in establishing DRM policies to stop the trading of used games without them getting a cut. They've had meetings with MS and Sony on this one and formulated some sort of agreement.

MS announced their implementation of this agreement and received a lot of flak for it from the online community.

Sony saw an opportunity here to make a grab for early adopters, by announcing no such DRM policy on their end - shifting all the blame for it on 3rd party publishers and breaking any behind the scenes agreements. Basically they made a gamble to gather a larger install base in the early years and use it as a leverage for strong 3rd party support.

But now that MS has backed off, the sales match is once again back to roughly 1:1, with the added X1 features and stronger brand in the US compensating for the higher price. And there's still room on the price anyway.

So now with their DRM advantage gone, Sony has no leverage on 3rd party publishers and they've also ruined their plans with DRM. For which they may easily get punished, by publishers denying them any exclusive content.

Possibly true, but just speculation at this point, no?
 
BOOM!



You told us how much you loved the flexibility you have today with games delivered on disc. The ability to lend, share, and resell these games at your discretion is of incredible importance to you. Also important to you is the freedom to play offline, for any length of time, anywhere in the world.

So, today I am announcing the following changes to Xbox One and how you can play, share, lend, and resell your games exactly as you do today on Xbox 360. Here is what that means:

An internet connection will not be required to play offline Xbox One games
– After a one-time system set-up with a new Xbox One, you can play any disc based game without ever connecting online again. There is no 24 hour connection requirement and you can take your Xbox One anywhere you want and play your games, just like on Xbox 360. Trade-in,

lend, resell, gift, and rent disc based games just like you do today
– There will be no limitations to using and sharing games, it will work just as it does today on Xbox 360.

 
You wanna reconsider your statement as this is not thanks to Sony its thanks to the consumer's reaction to MS's extreme restrictions and its a good thing that the consumer's voice has the power to affect choices even if it doesnt serve you ;)

Yep. MS really fucked this up all on their own.
 
The situation as reported was Sony wouldn't have a single DRM mechanism enforced by the console itself, but would permit publishers to deploy their own - just like now.

Don't tell me you don't get how this is a move to shift blame from Sony to the publisher.
 
Forza must have an offline mode then. Or Cloudatar is an optional thing.


not necessarily... it clearly says "OFFLINE games can be played offline... they can still have plenty of games that REQUIRE online and many will even 3rd party PS4 games like The Club is online only... that's the rub, many games will be online only anyway
 
F*** you Sony.
:oops: :???: Why? Sony has supported game sharing, and MS's choices are their own. Your outrage should be aimed at those lambasting MS's online validation process or causing them to change their mond, not some other console manufacturer entirely.
 
Not really. If you want to go disc-less, just buy the pure digital version.

as mentioned, i prefer discs, on 360 anyway. Unless it's say, a $20 game, under certain circumstances.

Now, if discs on the XB1 truly had no more rights than digital (I'm not sure), I guess I would have bought digital?

But, digital tends to be higher priced too...

I dunno, guess I'll be buying digital now, gonna be weird :cry:
 
Don't tell me you don't get how this is a move to shift blame from Sony to the publisher.

If the publisher wants unpopular DRM restrictions on its titles, why shouldn't the blame go to the publisher?

Microsoft made a call that applied to their entire platform, with apparently objectionable restrictions even in the case where the publisher chooses to be maximally permissive. Why shouldn't Microsoft have the blame in that case?
 
Okay, just to make it clear:

I'm convinced that all publishers were united in establishing DRM policies to stop the trading of used games without them getting a cut. They've had meetings with MS and Sony on this one and formulated some sort of agreement.

MS announced their implementation of this agreement and received a lot of flak for it from the online community.

Sony saw an opportunity here to make a grab for early adopters, by announcing no such DRM policy on their end - shifting all the blame for it on 3rd party publishers and breaking any behind the scenes agreements. Basically they made a gamble to gather a larger install base in the early years and use it as a leverage for strong 3rd party support.
Is the assumption here that Sony provided a fake DRM platform proposal and implementation, or did the publishers and devs just make them pinky-swear?

Sony seems to have done jack-squat beyond what it already does, which should have been something that could have been checked before E3.
Is it something like Sony dev kits having the same rumored 7-minute network debugger pop-up the Xbox kits were alleged to have?
 
glad people who will never buy the machine, got what they wanted :rolleyes:

Totally agree. The people clamoring for this with petitions etc... were NEVER going to buy it anyway. Even with this capitulation... they still wont buy it because:

1) It MS
2) its overpriced
3) its underspecced
4) it has mandatory Kinect
5) See 1

ugh I'm aggravated now. :devilish:
 
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