1.3 ms was a typo that is already corrected, which you saw that yesterday (see
here).
They have indeed corrected it since yesterday, maybe they're reading this thread
Nevertheless, you are assuming Gamingbolts 1.3ms CPU timing is coming from that typo and I see no reason to assume that. Even before the correction the correct PC CPU+GPU time of 1.4ms was stated further up the page and that was reflected in Gamingbolts broken down figure of 1.4ms for CPU and 1.3ms for GPU - i.e. 1.4ms total.
But more importantly, Gamingbolt
specifically say they have been in touch with the developer who has provided them with the additional information.
But that 1.6 ms number is a typo from gamingbolt alongside other WRONG stuff they wrote on their Update (Consoles/PC CPU times are WRONG, too). Actually after second update (today) on Bink 2 official page there is no more reason for us to speak about gamingbolt's Original Story/Update.
If you still have any doubt about what I said it's better for you to ask Bink 2 developers directly.
I've no idea why you would assume this. 1.6ms isn't mentioned anywhere on the original site. So your assumption is that Gamingbolt have provided 2 new numbers but that both of them are typo's despite the fact that they specifically say those numbers came from the developers and explain what they mean. It's not impossible but it seems highly unlikely and far less plausible than the more obvious and much simpler explanation.
Let's examine the evidence.
1. Gamingbolt make the following statement with regards to the new numbers:
"The developer also told us that Bink on GPU uses both the CPU and the GPU. The developer shared the following numbers with us"
2. They also tell us this, again in relation to the new numbers:
"time is still limited by the CPU and GPU on both the Xbox One and PS4, resulting into an effective speed of 2.3 ms on both consoles"
3. So they have confirmed the 2.3ms total CPU+GPU time of both consoles just like the original site says, but they also confirm that that number is broken up into two components, a - CPU time and b - GPU time, with the longest of these equating to the total CPU+GPU time.
4. They then proceed to quite clearly break down the CPU+GPU times for each system providing us with information that was never supplied on the original site which only told us the total CPU+GPU time, not the separate component times.
5. The GPU time difference between the PS4 and XB1 that Gamingbolt provides, as provided to them by the developers is very close to the overall shader throughput difference between the two consoles - adding further validity to the accuracy of those numbers rather than them being, as you say, coincidental typo's.
What more do you need?