arandomguy
Veteran
In the aforementioned Pachter Factor episode, the analyst also discussed the recent strategy change that saw Microsoft bringing games like Hi-Fi Rush, Pentiment, Grounded, and Sea of Thieves to rival consoles. According to Pachter, the exclusivity model is just wrong and doesn't work anymore.
Why are they bringing their exclusive titles on other platforms? The reason they're doing it is because the Nintendo model and the Sony model of proprietary titles on proprietary platforms is the wrong model. It's a broken model. Nintendo started this in 1985. It worked for 40 years. Sony emulated that in 1995 with PlayStation, Microsoft emulated that in 2001 with Xbox and for a long time it worked and then it didn't.
Supporting your content by managing the distribution on your platform is like a movie studio owning a chain of movie theaters and the only way you can watch their movie is in their theaters. Now, that'll work and they'll make money, but they won't make as much money as they do if they distribute their movies in six or seven different other ways.
Movie Studios (or platforms that now have movie/production studios) have moved to exclusives on their own streaming platforms. Especially if we look at Netflix which startd as a platform as opposed to a production company at least with their cost benefit analysis they aren't going to release their inhouse content on other services or even theatres.
The complexity with all this is the business calculation is incredibly complex. Going with the above discussion chain for example the calclation for Sony with Spider-Man isn't just how much money Spider-Man makes, it isn't about how many Playstation Spider-Man then just sells either, it's also about how many of those Playstation customers now make them additional revenue via third party software sales and other services. If it were only about Spider-Man (or whatever title) sales then the analysis is simple you go cross platform. But it's incredibly more complex if you are now worried that you're going to be losing that chunk of annual Madden sales if they start buying that from elsewhere.
With Microsoft is I think we can all agree at best they are on the back foot in terms of platform share compared to both Sony and Nintendo and inertia isn't working in their favor. My guess is their decision making is that they can either bleed a slow death essentially as the current "loser" or try a different pivot. But I'm not so sure we should apply what might work better for Microsoft at this juncture to what might work better for Sony or Nintendo.