It has been a while since VGA support on the 360 has been reviewed. Over the last couple years MS has slowly been tweaking VGA support and at E3 announced they would be adding 16:10 aspect support over VGA and HDMI and 1440x900 and 1680x1050 resolutions.
Of course not all is perfect, even as of last fall, where a game like Halo 3 had poor VGA support. Many games "letterbox" 720p games on 1280x1024 displays to give the appearance of a 720p widescreen image without stretching; alas a number of MGS published games (PGR3 also comes to mind) don't play friendly with the MS certified accessory!
So those with VGA cables and non-widescreen displays, would you mind giving us an update on the general experience with HD VGA cables? Also specific games of note that have problems and workarounds you have found (like squashing the the vert. image on a CRT).
I am curious if the situation has improved (or will with the update) or if MS is expanding support while sweeping the issues (even if a minority; but sadly in a couple big games) to the side.
Btw, this is a problem with add-ons, extras, etc that often their value is "down the road" as they mature but rarely are reviews/updates offered through the press to give consumers an idea of how useful a feature has become. Hence you are left to audit the experience of early adopters through less official channels.
Note: Lets keep out comments about getting a new display with pixel mapping, better non-native resolution support, etc. The point of VGA cables is to get an HD image on existing hardware because in most cases the person cannot afford a new HD display.
Of course not all is perfect, even as of last fall, where a game like Halo 3 had poor VGA support. Many games "letterbox" 720p games on 1280x1024 displays to give the appearance of a 720p widescreen image without stretching; alas a number of MGS published games (PGR3 also comes to mind) don't play friendly with the MS certified accessory!
So those with VGA cables and non-widescreen displays, would you mind giving us an update on the general experience with HD VGA cables? Also specific games of note that have problems and workarounds you have found (like squashing the the vert. image on a CRT).
I am curious if the situation has improved (or will with the update) or if MS is expanding support while sweeping the issues (even if a minority; but sadly in a couple big games) to the side.
Btw, this is a problem with add-ons, extras, etc that often their value is "down the road" as they mature but rarely are reviews/updates offered through the press to give consumers an idea of how useful a feature has become. Hence you are left to audit the experience of early adopters through less official channels.
Note: Lets keep out comments about getting a new display with pixel mapping, better non-native resolution support, etc. The point of VGA cables is to get an HD image on existing hardware because in most cases the person cannot afford a new HD display.