Xbox 360 Beta Kits in Action

My point is Bandai has never been known to be a big graphics house and looks at what they did with the "Alpha" PS3 kit.
Okay, but look at the difference between the "alpha" PS3 kit and the "alpha" X360 kit. The PS3 kit had the real CPU, although not at final clock speed, it didn't have the final GPU, but it supposedly had an SLI setup of GPUs that actually did support SM3.0, and twice the RAM of the final unit. The 360 alpha kit had dual G5s and SM2.0 cards, and a lot of things were software emulated which had its own memory footprint, so you could only use half the RAM.

I'm not sure who has what now, but I'd be surprised if Bandai doesn't currently at least have a beta kit for PS3. Supposedly reference tools would be out sometime around the end of the year if those slides are to be believed.
 
london-boy said:
That next gen games from capable developers will look gorgeous, on all consoles?

Well no not really. I was trying to say is it possible to believe that the PS3 launch games will a little bit better than launch games for the X360? Because as people here have said the art and the core look of the game will not change much. Please, please don't flame me but wasn't a better decision on Sony's part to have the Alpha kits closer to final hardware?

Won't that give devs a easier time actually making the game? I mean MS has totally didn't artetichtures like you guys have said. I guess my question now is will this truth give Sony's game any kind of an advantage?
 
Platon said:
mckmas8808 said:
Well with all this 25 to 30 percent talk I want to see a noticeable improvement. Thats why I can't wait to see what they show at TGS. Two months time should be long enough to show something comparable to Sony's stuff.

Would that be Cg and 5 fps games stitched to 60fps? :) ...
Isn't the 5fps caused by the limitation of the bandwith on these current SDK that are running at about 10% of the final hardware bandwith, while containing 75% of the final CPU speed. ;)

The artwork and lighting from these Sony stuff is what sets them apart from Xbox 360's stuff. :D
 
ShootMyMonkey said:
My point is Bandai has never been known to be a big graphics house and looks at what they did with the "Alpha" PS3 kit.
Okay, but look at the difference between the "alpha" PS3 kit and the "alpha" X360 kit. The PS3 kit had the real CPU, although not at final clock speed, it didn't have the final GPU, but it supposedly had an SLI setup of GPUs that actually did support SM3.0, and twice the RAM of the final unit. The 360 alpha kit had dual G5s and SM2.0 cards, and a lot of things were software emulated which had its own memory footprint, so you could only use half the RAM.

I'm not sure who has what now, but I'd be surprised if Bandai doesn't currently at least have a beta kit for PS3. Supposedly reference tools would be out sometime around the end of the year if those slides are to be believed.

Yet, though it is the same cpu it was barely used and underclocked, the perf. extracted out of the alpha cpus in both dev. kits is at the very least comparable(or at least favors the ps3 kit relative to final having less gp code performance than the x360 to final one.), and the perf difference between the sli-gpus to final gpu is at least similar for some dev.s(alpha to beta x360 is about 2x, and so is the g70 to sli-ultras according to some.).

Only thing is features, the x360's less features but from what I've heard gphx-wise sm2.0's quite close to sm3.0... though I may've heard wrong ;)
 
PG2G said:
I really doubt that the G70 is twice as fast as SLI 6800 Ultras.

Certainly not in everything, but at a few things it may well be. I believe there was an UE3 engine benchmark that showed something similar.
 
Just a reminder, people, the topic is "Xbox 360 Beta Kits in Action".
Keep on topic! On topic, keep!
 
Okay, but look at the difference between the "alpha" PS3 kit and the "alpha" X360 kit. .

hardware wise ,ok ,but what do you know about the software side of things ? ;).
Could his completly reverse the perception of : because Ps3 devkit being more close to final hardware then ps3 dev is easier and closer to final code ?
(i think know the answer)
 
PG2G said:
I really doubt that the G70 is twice as fast as SLI 6800 Ultras.

That's what the UE3 guy claimed in some interview, that their engine in these new kits ran more than 2x as fast as in the sliultras, iirc that is.
 
london-boy said:
mckmas8808 said:
See what I'm trying to say?

That next gen games from capable developers will look gorgeous, on all consoles?


I think the answer to that question will eventually be seen as a yes.

It is far too early based on any demos or screens or trailers or CG movies or alpha/beta HW to pronounce one system will look beter than the other. IMO
 
Well no not really. I was trying to say is it possible to believe that the PS3 launch games will a little bit better than launch games for the X360? Because as people here have said the art and the core look of the game will not change much. Please, please don't flame me but wasn't a better decision on Sony's part to have the Alpha kits closer to final hardware?

Perhaps you should wait till someone actually sits down and plays these games and see if the graphics are the same or if they were out puted one frame at a time and put together using a movie package as DeanoC stated about his game's trailer .

We should do that before you comment on if sony's launch titles will have smooth framerates and better image quailty .

Won't that give devs a easier time actually making the game? I mean MS has totally didn't artetichtures like you guys have said. I guess my question now is will this truth give Sony's game any kind of an advantage?

Mabye if you compare launch titles to launch titles . However the xbox 360 will have been out a good 4-5 months before the ps3 hits anywhere in the world and alot of devs will have target sm3.0 , hdr and other tricks the gpu can do and will have a better handle on the cpu (more time ) Games like gow will be out . Sony developers will most likely face the same problems with the ps3 esp since the rsx still isn't finished . So we may come down to the wire where sony got an extra month to month an a half which in the end may not matter .
 
jvd said:
Perhaps you should wait till someone actually sits down and plays these games and see if the graphics are the same or if they were out puted one frame at a time and put together using a movie package as DeanoC stated about his game's trailer .

Well I just wanted to entertain the question. I wasn't saying that it WILL be true. It may, it may not. One things for sure I don't expect HS to look worst.
 
I soo want to see the difference between HeavenlySword and Ninety-Nine Nights because it will say alot about the differences between Ps3 and Xbox360..
 
3roxor said:
I soo want to see the difference between HeavenlySword and Ninety-Nine Nights because it will say alot about the differences between Ps3 and Xbox360..
Why, because it's the same type of game? That's not an accurate measure. The same game running on both systems will be more accurate but even that's not definitive.
 
Why, because it's the same type of game? That's not an accurate measure. The same game running on both systems will be more accurate but even that's not definitive.

So what is definitive. By your point of view we will never know which system is more powerful.
 
3roxor said:
ralexand said:
3roxor said:
I soo want to see the difference between HeavenlySword and Ninety-Nine Nights because it will say alot about the differences between Ps3 and Xbox360..
Why, because it's the same type of game?.

Yes.
If you want to know, the artwork and lighting sets both HS and 99 apart from each other. ;)
 
BTOA said:
3roxor said:
ralexand said:
3roxor said:
I soo want to see the difference between HeavenlySword and Ninety-Nine Nights because it will say alot about the differences between Ps3 and Xbox360..
Why, because it's the same type of game?.

Yes.
If you want to know, the artwork and lighting sets both HS and 99 apart from each other. ;)

Yes different teams come up with different artwork.. but those 2 games will still be the most comparible games first gen and also (arguably..) the most interesting. We will see which system can handle the best physics and AI.
 
3roxor said:
I soo want to see the difference between HeavenlySword and Ninety-Nine Nights because it will say alot about the differences between Ps3 and Xbox360..


I'm sure you'll see plenty of cross platfrom titles at PS3 launch to allow you to compare apples to apples and not the two fruits which you are now trying to mix up here. ;)
 
Back
Top