ShootMyMonkey
Veteran
Okay, but look at the difference between the "alpha" PS3 kit and the "alpha" X360 kit. The PS3 kit had the real CPU, although not at final clock speed, it didn't have the final GPU, but it supposedly had an SLI setup of GPUs that actually did support SM3.0, and twice the RAM of the final unit. The 360 alpha kit had dual G5s and SM2.0 cards, and a lot of things were software emulated which had its own memory footprint, so you could only use half the RAM.My point is Bandai has never been known to be a big graphics house and looks at what they did with the "Alpha" PS3 kit.
I'm not sure who has what now, but I'd be surprised if Bandai doesn't currently at least have a beta kit for PS3. Supposedly reference tools would be out sometime around the end of the year if those slides are to be believed.