Paul said:It should have enough power, however I could see compatability problems rising up and such.
That's my whole point. PS2 only has backwards compatibility with PSOne b/c PS2 includes the IOP - PSOne's processor - onboard the PS2 mobo. When you stick a game into PS2, it recognizes whether it is a PS2 game or a PSOne game, and uses the appropriate hardware to run it. It's not b/c the EE is inherently backwards compatible with the IOP, it isn't at all.
Unless all Xbox games are coded completely in DX + some CPU API that can be transferred to the Xbox2's chipset, then the only way Xbox 2 can be backwards compatible with Xbox is if Xbox2 includes the Xbox's chipset onboard the Xbox2 mobo. I question whether MS will be able to put XCPU and XGPU (and MCP?) onboard the Xbox 2 mobo, simply for cost and space reasons. And I seriously doubt Nvidia and Intel will allow those chips to be combined into one die, as Sony did recently with PS2's EE and GS.
At least, that's what I think so far. If the Xbox 2 backwards compatibility situation is not as dire as I think, please enlighten me.