DuckThor Evil
Legend
But what about these updated units? As far as I am aware of, when MS gives you a replacement unit for your RROD it doesn't really count in the "shipped" numbers they give to their investors because they didn't really sell them to retail channels.
The only consoles that should be take out of the equations are the ones that haven't been replaced with a console that is being used (or have been replaced, but only outside the MS warranty).
Yes, but many have gotten a new unit, even without the old one getting broken. New units have offered plenty of incentives to upgrade, more reliable, silent and other things like bigger hardware and new warranty.The x360 model without the HDD dropped to 199$ long time ago making the replacement purchase easier. Not that it means much, but I've bought 3 X360s and 2 PS3s. Gamestop for one has offered pretty good deals for turning the old unit in when the Slim models came.
Also the most problematic X360 revisions have been ouf of warranty for a long time and the replacement units at the beginning were not such a great solution for the RROD problem. I think the codename Jasper was the revision that finally cured the problems, Falcon was better already, but they were still breaking.
If some other research was to claim that there are 42.9M active Xbox 360 units but only 40M PS3 users, would it sound reasonable to you?
I'll gross that bridge when I get there. Now such a study doesn't exist, to my knowledge anyway.
My opinion? This study does not correlate to what I see from shipped numbers, does not correlate to tie rations, and does not correlate to actual sell figures of new games.
For example: We know that the tie ratio for Xbox 360 games is a bit higher from periodic gamasutra articles. And this ratio is calculated by number of games sold / consoles sold.
Does it make sense that Xbox owners purchased more games by average than PS3 owners? Perhaps, but that requires some explanation because common sense tells you that they should be about equal.
But if we consider the fact that there are even less active Xbox consoles, the ratio difference between Xbox and Ps3 becomes even bigger!
Why is that then? It would actually make more sense to me that there are in fact less active PS3 consoles -because this will explain why we see a tie ration difference.
And then we have sale figures: If there are now more active PS3 consoles, I expect to see new games to sell better on the PS3.
Tie rations and such dwell deep in the usage pattern section and that is a different parameter. Logically you have to assume E.g. that PS3s' Blu-ray playback has made some people purchasing it due to that, especially in the beginning etc.
Also your software analysis sounds pretty US centric. The install base in the US is hugely bigger for the X360, something like 25M vs 15M. That is more than 50% more 360s, so the sales are going to reflect that.
The purchase habits and the games people buy in Japan for example are vastly different, and that alone basically makes comparing sales of some western titles between the platforms totally useless (In this context!, obviously it's huge thing, if you'r a western developer).
Some articles I've ran into gave different view than you have on worldwide software sales.
I can't exactly vouch on the accuracy, but if you google around, you can find similar stuff and looking at the financials of the bigger publishers, you'll get the idea that worldwide PS3 software sales compare well. Sony also publishes lots of software on their own.
http://www.psuni.com/ps3-software-sales-outstrip-xbox-360s-ps3-attach-rate-up-to-8-1-3807/#comments
since you mentioned vgcharts, this is some research made by them. (2010 WW software revenue)
http://www.gamepro.com/article/news...o-game-software-sales-top-33-billion-in-2010/
"PlayStation 3, Xbox 360 and Wii were top of the pile in terms of revenue, accounting for $7,293 million, $7,242 million and $6,830 million in revenue respectively."
These seem to imply that eventhough a lot of games sell better on the X360, when you put all games together, the software sales are pretty close to each other and could even be more on the PS3.
edit: Still I want to point out that X360 has plenty of momentum going on and things certainly look a lot better for 360 now, than before the slim and Kinect came out.
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