WiiGeePeeYou (Hollywood) what IS it ?

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360's CPU is a in-order mosquito on speed. It's potentially very fast but it's really, really hard to get it there. It has a ton of drawbacks to make it cheap but still potentially fast. Lots of developer effort required and ports from other platforms are not easy to pull off.

Yeah, I know that. But if you use peak performances (I guess), how much more powerful is the 360's CPU?


As for a magical HD spec? Nope. A Voodoo3 from 1999 can run 1280x720 just fine. Wii just isn't designed to allow for that much framebuffer. It's tailored to run 720x480 and they cost-optimized it in various ways around that limit. The eDRAM makes that optimization a critical thing. eDRAM is expensive.

Ah, yes. I forgot that old graphics cards can handle high resolutions (but without many effects, polygons, etc.).

See that's what I'm afraid of. That when Wii2 comes out, it'll have perhaps Xbox + level games but in 720p.
 
Yeah, I know that. But if you use peak performances (I guess), how much more powerful is the 360's CPU?

Actually it would be much more helpfull know what kind of diferences there is in real world (specially in several kind of works/games) given the diferent architetures it may even happen that in some cases (very few) it may even be faster. (or for that matter a comparation to a 750)
 
what do you mean 'anyone interested'? this has been the most comprehensive (and possibly the only) cube reference since 2004 ; )

the latest version (29 may 2006) can be found at the authors' site.

It has been something that I found by lucky, I didnt know if it is something well know whitin programers, many others (like me) will not understand so it will probably not interest them. Anyway I hope this please you.


On a diferent topic, anyone has a clue on what had been made to RE:UC soo it looks so good as we seen in the presentation from Nintendo and in the scans? (at least if it will indeed end up looking this good, unlike RS or Pangya)
 
I just realized that if video game tech increases at the same rate that it has, than honestly, Nintendo HAS to go with at least 360 level hardware. By next gen, Xbox720 should have like 4 gigs of RAM alone! :O

Another one of my crazy theories, but what if..Nintendo decided that they should risk one generation of low power in order to maximize profit so that they could save up and for super beefed up hardware next time around? The Wii is how it is right now because it sold worse than N64, both hardware AND software (which is the crux of the problem, since even though N64 sold less systems than the SNES, it sold a metric fuckton more first party games, and as a result Nintendo was able to fund the GC). Too good to be true...but I'm hoping. :(
 
Another one of my crazy theories, but what if..Nintendo decided that they should risk one generation of low power in order to maximize profit so that they could save up and for super beefed up hardware next time around? The Wii is how it is right now because it sold worse than N64, both hardware AND software (which is the crux of the problem, since even though N64 sold less systems than the SNES, it sold a metric fuckton more first party games, and as a result Nintendo was able to fund the GC). Too good to be true...but I'm hoping. :(

I seriously doubt Nintendo will ever make enough money from Wii to have a budget that Microsoft couldn't touch, if they choose to.
 
I think for the next Nintendo system, they'll finally move on from the Gamecube-based architecture, to a new one, with more power/performance than Xbox 360, but maybe a simpler CPU than CELL.
 
I think for the next Nintendo system, they'll finally move on from the Gamecube-based architecture, to a new one, with more power/performance than Xbox 360, but maybe a simpler CPU than CELL.

Next gen early Wii2 rumors...
1.52Ghz Boardwalk Processor (3rd gen Gecko derivative)
312Mhz Beach Graphics chip (3rd gen Flipper derivative)
512MB ram to enable more realistic environments than ever before
 
I seriously doubt Nintendo will ever make enough money from Wii to have a budget that Microsoft couldn't touch, if they choose to.

Well, I mean I'm not saying that Nintendo will severely outclass MS's next console. Just that with carefully planned architecture, case size, waiting till components are cheaper, Nintendo could make one that's strong enough for next gen. standards. This is assuming of course, MS doesn't go BEYOND the usual jump.
 
Well, I mean I'm not saying that Nintendo will severely outclass MS's next console. Just that with carefully planned architecture, case size, waiting till components are cheaper, Nintendo could make one that's strong enough for next gen. standards. This is assuming of course, MS doesn't go BEYOND the usual jump.

Well Nintendo certainly could have done that this time, they have/had a ton of money in the bank. Wii isn't underpowered for lack of money, Nintendo is stinking rich. :)
 
Perhaps Peter Moore's Nintendo praise isn't just to spite Sony.

Maybe Microsoft is positioning itself to buy Nintendo again. Now that Yamauchi isn't in control anymore (or is he?) Iwata-san might actually entertain the idea.

And I for one would be highly content.
 
Perhaps Peter Moore's Nintendo praise isn't just to spite Sony.

Maybe Microsoft is positioning itself to buy Nintendo again. Now that Yamauchi isn't in control anymore (or is he?) Iwata-san might actually entertain the idea.

And I for one would be highly content.

I don't think their two corporate cultures could potentially clash anymore. Nintendo is definitely a company that values the design chain and executive decisions over the designer, and Microsoft....is currently at a transition point, but I'd say their game division is more designer focused and doesn't view its employees as nearly as interchangeable as Nintendo. (excluding Nintendo's big names like Miyamoto, which I have a feeling aren't as nearly as influential within the company as they are out of it)
 
I don't think their two corporate cultures could potentially clash anymore. Nintendo is definitely a company that values the design chain and executive decisions over the designer, and Microsoft....is currently at a transition point, but I'd say their game division is more designer focused and doesn't view its employees as nearly as interchangeable as Nintendo. (excluding Nintendo's big names like Miyamoto, which I have a feeling aren't as nearly as influential within the company as they are out of it)

Why do you think that??

And microsoft buying nintendo won't happen for a long time(i dont even understand how we ended up on the topic). Nintendo's business model's and principals won't allow for it to happen. On top of that as a company they are not as different as the development of Wii would suggest.

The whole power question is one that still remains to be properly answered on all fronts, but they built a $200 (retail, retail chains forced the price increase and i guess the way things are nintendo wasn't in a position to dictate otherwise) console the same as they usually do, Could they afford to build something more expensive and powerful?? Yes, but they decided not to, personally am hoping that someday well find out why.
 
I just realized that if video game tech increases at the same rate that it has, than honestly, Nintendo HAS to go with at least 360 level hardware. By next gen, Xbox720 should have like 4 gigs of RAM alone! :O

Another one of my crazy theories, but what if..Nintendo decided that they should risk one generation of low power in order to maximize profit so that they could save up and for super beefed up hardware next time around? The Wii is how it is right now because it sold worse than N64, both hardware AND software (which is the crux of the problem, since even though N64 sold less systems than the SNES, it sold a metric fuckton more first party games, and as a result Nintendo was able to fund the GC). Too good to be true...but I'm hoping. :(

Nintendo did actually make a lot of money through last generation, probably the most of all three players. They have loads of cash, enough to comfortably fund whatever system they see fit to create. They could even afford to lose the $1.7 billion Sony have lost to fund there knew console, if they saw that as a good business move, but they don't.
 
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Why do you think that??

And microsoft buying nintendo won't happen for a long time(i dont even understand how we ended up on the topic). Nintendo's business model's and principals won't allow for it to happen. On top of that as a company they are not as different as the development of Wii would suggest.

Even if Nintendo wanted to, Japanese law makes it extremly hard for non Japanese companies to buy a Japanese company.

But Nintendo will never be a part of MS. Nintendo only made a loss 1 time in its 100 year history, not alot of company's can say that. Not to mention that even though the GC didnt sell that much, they made alot of money off it (not to mention the GBA a DS profits).

Alot of people fail to understand that it isnt Nintendo's financial position that is the reason for the ''low tech'' wii but that its just part of nintendo's battle plan to expand their market by not just amaing at gamers who are willing to spend a couple of hundred euro's on a console but by aiming at just about everybody on this planet. To do that they had to make a cheap console (non gamers wont buy a 600euro piece of hardware to play games on) and remove the complicated contorllers with tons of buttons wich non gamers cant handle by a motion sensor one.

Wheter or not its the right choice we will see in te future but the whole idea behind the Wii seems to be well thought out.
 
Nintendo did actually make a lot of money through last generation, probably the most of all three players. They have loads of cash, enough to comfortably fund whatever system they see fit to create. They could even afford to lose the $1.7 billion Sony have lost to fund there knew console, if they saw that as a good business move, but they don't.

Yeah, they made a lot of profits definitely, but they have to be careful with what they spend. A lot of their focus is on the DS, and if they can't risk losing their handheld market to Sony. So something had to be sacrificed. In this case it was Wii tech.
 
Yeah, they made a lot of profits definitely, but they have to be careful with what they spend. A lot of their focus is on the DS, and if they can't risk losing their handheld market to Sony. So something had to be sacrificed. In this case it was Wii tech.

Oh I don't think this is related to DS. DS isn't high-tech either, really. You need to step back and look at how Nintendo designs consoles. They have never built a high-cost machine. Every single console they make has some obvious cutbacks in the hardware. N64 lacked a sound chip. SNES had a 3 MHz cripple CPU. Cube was just not as aggressive as PS2 or Xbox, although it was a tight design.

It's the same with their handhelds. And it has never bit them in the rear. The most popular machine is not dictated at all by how bleeding edge its technology is.

Wii is them taking their cost consciousness to a new level. I'm a bit disappointed by how obviously behind it is, but I really doubt it will be all that perceptively different, especially on all the SDTVs it will be used on. I think if PS3 and 360 actually start using AA it might be a bit more noticeable than now, though. (N64 used AA almost always ya know. kinda ironic)
 
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