MOH2 has almost swayed me. I think if a few more Wii titles of that order of quality come out, I will actually get one.
3. In one year, only seven Wii titles have a Metacritic rating above 85. 63% of Wii titles rank below 70. This puts Wii as possessing one of the most poorly rated libraries in all of console history, beating out only commercial failures such as Jaguar and Virtual Boy.
MOH2 has almost swayed me. I think if a few more Wii titles of that order of quality come out, I will actually get one.
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3. In one year, only seven Wii titles have a Metacritic rating above 85. 63% of Wii titles rank below 70. This puts Wii as possessing one of the most poorly rated libraries in all of console history, beating out only commercial failures such as Jaguar and Virtual Boy.
Wii has proven something that no other generation really took care of: price is king. That's my sole outtake
from this gen. I don't think it's waggle or the marketing or anything like that... Wii is doing well because it's the cheapest. If the PS3 and 360 was the same price with everything you needed (game storage, a game, etc) I don't think the Wii would be selling this well.
No way to prove it of course
The $199.00 GC, $299.00 Core and it less uglier twin brother $279.00 Arcade waves hello.
Try correlating console price versus demand and see how that pans out.
Wii has proven something that no other generation really took care of: price is king. That's my sole outtake
from this gen. I don't think it's waggle or the marketing or anything like that... Wii is doing well because it's the cheapest. If the PS3 and 360 was the same price with everything you needed (game storage, a game, etc) I don't think the Wii would be selling this well.
No way to prove it of course
Wii has proven something that no other generation really took care of: price is king.
Wii has succeeded in targeting a new audience, mainly by replacing monopoly, activity and other board/party games. Most owners usually keep it in the closet and play only a handful of games, not even thinking about buying new ones.
So Wii's about a year old now, and here are the facts:
3. In one year, only seven Wii titles have a Metacritic rating above 85. 63% of Wii titles rank below 70. This puts Wii as possessing one of the most poorly rated libraries in all of console history, beating out only commercial failures such as Jaguar and Virtual Boy.
4. Nintendo has shown itself completely uninterested in advertising its own games. Mario Galaxy received little press for a flagship title, it practically kept Metroid Prime 3 a secret, it deliberately kept Battalion Wars limited at trade shows and out of the advertising stream, and so on. But as little as Nintendo advertises, 3rd parties advertise even less.
5. After a long period of games with bad controls, Retro finally nailed FPS controls with MP3. EA quickly followed suit with MOH:Heroes 2. Could more Wii FPSes be around the corner?
6. After one year, Wii has already exceeded 13m, more than 50% of either Gamecube or Xbox sales. Yet major game announcements from 3rd parties have been extremely scarce, and there do not appear to be any on the way. Where are the JRPGs, the shooters, the action titles? Third party sales aren't good, but overall, neither are the games. On the other hand, will gamers inevitably gravitate toward buying the games with the flashiest graphics?
7. Manhunt 2 came and went. After all the controversy, it turned out to not be worth playing anyway.
8. It's quite obvious that Nintendo is adamant about preventing online communication, and the overall brokenness of Wii's online gaming is deliberate rather than accidental.
Did the $199 GC launch in the same month against a $599 PS2 ?
You can't buy a Core, go home and play games. You need to buy storage and a game, pushing the price up... not sure the exact cost to get home and play (since I'm not in the 'States) but I'd guess it's closer to $400 compared to a $249 (?) Wii.
Now, the Arcade.... that's an interesting one. You can go home and play in HD I believe, and you get five games. When and how do we get sales split by SKU?
Edit: price and demand have a very strong relationship when you toss in a third variable.... competition.
After reading Harris' alternative explanation of why the critically maligned Carnival Games had become a hit--a "fundamental disconnect between how the people who review Wii games play them and how everyone else plays them"--we asked him to expand on his remarks for our guest post series P2P. He agreed, and the resulting essay is a thoughtful look at how the evolution of videogame controllers has contributed to the shrinking of the industry's reach, and why the Wii remote and nunchuk--even as the games built around them continue to confound the critical establishment--are beacons of hope for a stagnant medium. Enjoy.
This is the deception. Sure the system and a Wiimote (sans chuck) is $250, but even to play all the games in Wii Sports you have to get the nunchuck, so add $20 right there.
The Wii comes with a nunchuk out of the box. Nice trolling attempt, though.