I'd really like to see some Mass Effect Screenshots. Those parallax staircases in particular. T_T
Ahah! I knew there was something weird about those stairs :smile:
I'd really like to see some Mass Effect Screenshots. Those parallax staircases in particular. T_T
I'd really like to see some Mass Effect Screenshots. Those parallax staircases in particular. T_T
Weird, I just installed ME...where are the parallax staircases and what AA level do you want? :|I'd really like to see some Mass Effect Screenshots. Those parallax staircases in particular. T_T
Weird, I just installed ME...where are the parallax staircases and what AA level do you want? :|
Weird, I just installed ME...where are the parallax staircases and what AA level do you want? :|
In other cases where full screen SSAA is used there's a typical -0.5 LOD offset for each 2x SSAA samples. In other words:
2xSS = -0.5
4xSS = -1.0
(6xSS = -1.5)
8xSS = -2.0
Actually that's not correct. Every quadruple makes a -1.0 in LOD. So -2.0 is for the 16x.
bias = -0.5 * log2(samples)
wow 9 years after manually adjusting LOD to -1.0 on my V5 for 4xRGSS, I still might have to do it again!
What's a good program to manually adjust LOD? I don't have a lot of time to test things, but SSAA is interesting enough that I'm willing to try some stuff out to see if it's suitable for more cases without the blur.
Regards,
SB
The image looks resized from the original in-game shot, so it's more or less a worthless comparison.
But look at the ground texture on the 8xSSAA, -2 LOD shot. That's impressive considering there's no AF going on there.
http://www.pcgameshardware.com/screenshots/original/2009/09/Crysis_16x_AF_8x_SSAA_LOD_-2.png
The image looks resized from the original in-game shot, so it's more or less a worthless comparison.