...It was a stereotypically American product - big and fast and brash - and that goes down well over there ... Big and brash doesn't normally do well here...
With that being the case, can you explain the current situation?
This description worked well to define the
original xbox, but this is sounding a lot more like the ps3 than xb360.
As I said at the outset of this gen, MS learned a lot from Sony last gen and implemented those findings in xb360.
Hence xb360 being less bulky than ps3, has the image of being less "fast", and I'm not sure Sony could be any more brash than they were this gen!
xb360's image has been considerably more understated in nearly every aspect. They went for a white exterior with Japanese influenced curve minimalist design (as I recall they brought in Japanese consultants to
assist the design), the controllers are considerably less bulky/brash than the original ham hock (job very well done!), the marketing "tone" has been softened along with the dashboard interface. The only carry-over from xb is live and Halo.
Your comments on a cultural connection may be true. Though I can't say I've seen or heard of people feeling some kind of connection with anything MS has done with xb360 marketing up to this point. They've mostly just tried to neutralize their tone from the prior aggressive/geeky/edgy tone that they had with the original xbox.
The only Improvement I've seen in them trying to identify with the consumer has been when they brought Kinect to market with them doing a very good job in replicating and building on much of what the marvelous team at Nintendo has been doing in the adverts and marketing.
MS seems to (lately) be taking that approach and building on it to good effect.
There's nothing really "American" about it though.
Also nothing really "American" about a Cyborg Space Marine ... (geeky for sure though!)
The only "Americanism" (as defined by your words above) that I could draw on what has been a hallmark of xb360 this gen is 1 franchise: Gears of War.
I'd hardly constitute that one franchise as enough to develop that image portrayed for the entire platform, but maybe I'm wrong. Maybe one franchise is enough in this day and age to define a consoles image...