hoom
Veteran
Further more there's outright no way that Carmack has been using GLSL
I do buy the suggestion that nv3x is using the arb2 path.
But its going to be doing effectively just the lower quality nv3x path anyway, just done by the drivers, not the game.
Just like the way that nv3x do 'ps2.0' in Farcry/TRAOD/<add known shader heavy game>
I do buy the suggestion that nv3x is using the arb2 path.
But its going to be doing effectively just the lower quality nv3x path anyway, just done by the drivers, not the game.
Just like the way that nv3x do 'ps2.0' in Farcry/TRAOD/<add known shader heavy game>