london-boy said:As i said, reached a certain level of performance, any extras are just unwanted expenses Sony will try to avoid at all costs, considering how expensive PS3 is already.
I'm not saying "they'll put a GPU that's good enough" as if to say they could put a NV40 and be done with it.
I'm saying that reached a certain level - say G70 level, just an example - anything extra is just unwanted cost.
Just like they could push for Cell to have all 8 SPE's enabled, but a 7 SPE's Cell is "good enough", after taking into consideration the level of performance they need.
By your reasoning, Sony would just keep adding features and more advanced hardware just to reach this utopian "best ever hardware" status, when it really isn't needed - after a certain level as i said.
1GB Ram would be perfect and make PS3 much more powerful, but will they do it? Of course not.
Sony have performance targets for RSX and will stick to them. Anything extra will be scrapped.
Consoles are all about compromise, remember. The platform will be very powerful, but not unneccessarily powerful, or we'd end up with a NeoGeo kind of scenario, with a vastly more powerful hardware than the competition that's just too expensive for anyone to care. Sony need to sell PS3 at a certain price point and will try to cut their losses any way they can.
I totally agree that consoles are all about compromise.
But it they have to buy a 90nm GPU and they plan to have the product out in late spring 2006 they don't buy a GPU developed around a 110nm process.
That's not compromise,it's dumb.
A good compromise is to keep the frequency at 550MHZ which for a 90nm GPU is definetly low,PC counterparts will reach 650-700MHZ.