Fox5 said:
http://www.actsofgord.com/Proclamations/chapter02.html
This website disagrees, though there's some thing on the website I'm really not sure if they're right, so I'm not sure how accurate this site is.
That website doesn’t know what it is talking about in terms of PS2 profitability. Look at the Sony’s earning reports from the ps2 introduction.
FY99 ending March 31, 2000
PS1 hardware sales= 18.5 million
PS1 software e sales=200 million
PS2 hardware sales= 1.41 million
PS2 software sales= 2.9 million
Profits= 730 million USD
FY00 ending March 31, 2001
PS1 hardware sales= 9.31 million
PS1 software e sales= 135 million
PS2 hardware sales= 9.2 million
PS2 software sales= 35.4 million
Profits= (-409 million USD) a loss
FY01 ending March 31, 2002
PS1 hardware sales= 7.4 million
PS1 software e sales= 91 million
PS2 hardware sales= 18.07 million
PS2 software sales= 121.8 million
Profits= 623 million
Lets use some forum math.
Look at the data from fy99 to fy00. You have a 1.139 billion dollar turnaround associated with the increased hardware sales of PS2. While there was a decrease in software sales (30 million units less), unless software licensing fees are $40.00 a game, there is no way slower software sales strongly contributed to that large of drop in profits.
Look at fy01 data. Sony make 623 million, which is about 107 million less than in fy99. Yet Sony sales about 5.5 million total more hardware units and close to 10 million more software units in fy01. Also, PS1 and PS2 should have been both cheaper to manufacture in 2002 vs. 2000.
Take away that 7.4 million in PS1 sales and 91 million in PS1 software in fy01 and its not hard to make that 623 million dollar profit vanish into thin air. Even if I lowball the figures I can make almost all that profit disappear.
PS1 Software= 91 million X $5.00 = 455 million
PS1 Hardware= 7.4 million X $15.00 = 111 million
Total = 566 million
Now take account of that 121.8 million is PS2 software and its hard to see where anyone can see the PS2 at profitability from onset of intial manufacturing.
Sony generated almost 1 billion dollars in profit form fy99 to fy01. Looking at the total profit generated over three years and the fact Sony moved 586.1 million units of software during the same time. Ignoring all other cost and using only software and hardware sales, Sony's average license fee per software unit would have less than $1.61 US dollars for one to be able to extrapolate that Sony PS hardware sales as a whole produced a profit during that time period.