london-boy said:i guess we'll have to see how PS2 (or any other console) compared to the current PC graphics on the day of release... the same will be for any next gen console.
the thing is, Sony's consoles are getting more and more distant from PC-like architectures, which means they just won't compare... just look at PS2, it still pushed more polygons than any other piece of hardware out there until not too long ago....
with PS3 the difference between architectures will be even more accentuated, PS3 should be able to do things that will take years to reproduce on a PC, still a PC out at the same time will have advantages over PS3, mostly on memory size methinks... it's always like that, PC's have the capacity to dump more and more memory... still i think one day we will get to the point where having too much memory slows down the system instead of making it better.... then we will have to come up with new ways to do things, namely procedural textures and lighting for example...
yea they pushed alot of polygons but were horrible with textures compared to the video cards out at the time .