Some of you may remember Crash. A British Speccy magazine. It was a purchase I could not go without!
If memory does not fail me, this magazine evaluated the following:
Graphics:
Sound:
Gameplay:
Value for Money:
Well. even these parameters are a bit subjective, so Crash played with them to fit the game in a score inside this scale (again, from memory):
This, off course, if just a criteria. But better than what most websites do, since they have no criteria at all!
0 - 9 - A seriously flawed game. Not even worth spending time.
10-19 - Several flaws make the game troublesome removing all possible fun from it
20-29 - Seriously flawed product. Frustration is bigger than fun 3
30-39 - Low quality game. Bugs and problems are a constant, killing all the fun
40-49 - This could have been an average game. But its troubles or lack of fun prevent it from reaching a positive score
As you can see, a bellow 50 score was only given to games with problems. An exception was the 40-49 range in which games with no big problems, but with lack of fun would be placed.
50-59 - Average quality game. Could have some small bugs, but is playable and even has some fun, but it fails to stand out.
60-69 - A game with some quality. It also fails to stand out, but has some potential.
70-79 - A quality product. It deserves to be played
80-89 - This game stands out. High quality and a game everybody should play.
90-99 - One of the best of its kind. It stands out. You cannot miss it
100 - A perfect game (theoretical score only)
Reviewers avaluated the game, and placed it inside one of these scores (units were used to compare the game with others of the same type and within the same score range). This was achieved by messing with the partials scores of Graphics, Sound, Gameplay, and Value for money. The last two the most subjective of the bunch.
At a later date, Crash started making reviews using two or even three reviewers (sometimes one of them a woman). Final score was averaged from all the diferente reviewers with diferent tastes.
I believe reviews could be better if they reflected an average of tastes, and used people that like diferent kinds of games. If game reviews had some sort of criteria like this (and not saying this was perfect), and used several reviewers, maybe, just maybe, people took them more seriously.