A hikaru powered system would have been interesting to see....
This is twice the raw performance with a powerfull lighting solution but I dont think it would have been a suitable home release. The wasteful duplication of 32MB of video ram would be a bit much for a home machine.
Also the seperate large memory pool for the elan chip might have been too expensive..
Why so much memory waste? IIRC, the voodoo5 only duplicated the framebuffer for both chips, but most of the memory was used as one giant storage which both chips shared without duplicating data. And why a large memory pool for the elan chip, can't it share?
I think any of these proposed systems would have failed against ps2. In the short run, the power of the systems was irrelevent due to sony's marketting muscle and better name, and in the long run I still think the ps2 would have shown itself as more powerful than any of the systems...heck, some ps2 games often looked better than all similar titles on gamecube and xbox...ps2 just seems to throw polys and particles around much better.
Kyro 1 would have been interesting though, it compares to the original geforce very well, and probably the average game would have looked about the same as the average gamecube game, but I bet the best gamecube games would look much better.
A kyro 2 I think wouldn't fair much better though, but maybe it's average game may have looked as good as the average xbox game, but I don't think its best would look as good as the best on gamecube or xbox.
I would not change the yamaha sound chip although it could be possible to found something better for a little more cash but it would not change anything substanially important about sound (at that cost) or about how the public perceive the Dreamcast power
As far as I know, not one dc game supports surround sound, and even the stereo sound isn't on par with the latest systems.(at least it doesn't sound as good to me, but it may be the budgets dc games were made on) Pretty big since even psx and n64 had a fairly large selection of games with dolby pro logic.
We would be made available in Q3 01-Q3 02 a broadband modem seperetaly ala SONY maybe and I am saying maybe becauce like Nintendo I believe that although in Q3 01 the console gaming industry was ready for online games the console gaming public wasn't.
Sega did have a broadband adapter, but unlike the newer systems where nearly every game is broadband only nearly ever sega game was modem only. I think only four games supported the bba, quake 3, unreal tournament, pod speedzone, and ...that shooting game by sega...Outtrigger!
Megadrive1988- Your ideal dreamcast sounds a lot like a gamecube to me without any sacrifices. Basically a gamecube with more ram, and I guess it's original clock speed of 200 mhz gpu.
BTW, I thought the initial high price of the ps2 was only because sony was about to miss the launch deadline and had to overnight or 2day ship 500,000 ps2s or something.