megadrive1988:
Considering that SDRAM at DC launch was US$1.50/MByte, the memory alone would cost 150 dollars. Not practical.
All in all I think Sega did a very good job with Dreamcast, and I think you're looking in the wrong direction if you think hardware could have saved DC, I don't think a P4/AthXP with GF4TI/Radeon 8500 would have beaten the PS2 marketing juggernaut.
If I had to guess clear out of the ether perhaps the most cost-benefit effective improvement would have been something like Elan (only not as fast) integrated onto CLX, but then again even that may have broken Sega's desired pricing structure.
You really have to admire the fact that DC can rival the PS2 at a small fraction of the silicon cost. I would like to see a "redesign PS2" thread once - now that would be enlightening.
Considering that SDRAM at DC launch was US$1.50/MByte, the memory alone would cost 150 dollars. Not practical.
All in all I think Sega did a very good job with Dreamcast, and I think you're looking in the wrong direction if you think hardware could have saved DC, I don't think a P4/AthXP with GF4TI/Radeon 8500 would have beaten the PS2 marketing juggernaut.
If I had to guess clear out of the ether perhaps the most cost-benefit effective improvement would have been something like Elan (only not as fast) integrated onto CLX, but then again even that may have broken Sega's desired pricing structure.
You really have to admire the fact that DC can rival the PS2 at a small fraction of the silicon cost. I would like to see a "redesign PS2" thread once - now that would be enlightening.