jvd said:
nvidia is more foward looking ? Lets see ati offers us playable 24bit fp and nvidia offers playable 16bit fp. Who is more foward looking ?
Oh God here we go
Look at the actual underlying architectures and then tell me which is better suited towards a time when there are unified shaders and which will scale easier?
I'm tired of this nearsighted talk and playing of semantics that so many use in favor of ATi. For example, "playable" FP-16? Give me a break, they have the ability to call multiple precisions in the pipeline for a reason - just because ATi's hardware is lacking, plain and simple, shouldn't be overlooked. I fought this battle back in 2000 with 32-bit color and I now see my faults, I was nearsighted and ignorant - I won't make this mistake again.
PS. The cooling solution is more due to TSMC's problems with 130nm low-K dielectrics AFAIK.