Hi,
I am constructing 3D models and exporting them for use in a game. I tune them in poser, but that doesn't really matter. I was just curious if a professional can tell me what would be the best for the performace of my game, to construct my 3D world as one large .obj file, or to load files individually (trees, grass, buildings, etc.)
Thanks,
-geo_diver
I am constructing 3D models and exporting them for use in a game. I tune them in poser, but that doesn't really matter. I was just curious if a professional can tell me what would be the best for the performace of my game, to construct my 3D world as one large .obj file, or to load files individually (trees, grass, buildings, etc.)
Thanks,
-geo_diver