hesido
Regular
We were re-discussing the game recording in the PS4 tech thread in terms of memory usage. Apparently I was misinformed by the Digital Foundry Twitter feed about the length of it.
When arijoytunir talked about whether there could be a flash storage for saving the video feed, as using GDDR5 for the job seemed so much overkill, dumbo11 reminded:
We know upgrading to SSD is not much of a bargain on the PS3 especially because it is probably bottlenecked at the decryption step. However, on PS4 people here seems to be more hopeful in terms of gains with an SSD.
(I'm leaving Xbox out of this discussion as its HD is not replaceable)
If the constant recording is on the hard-disk, the hard disk is going to face through a lot of writes to the same cells, over and over (I'm assuming it is going over the same space). 200 hours of gaming would result in re-writes of that segment 800 times for a 15 minute segment.
If this is the case, than upgrading the hard disk to an SSD would be a risky business. Your thoughts?
When arijoytunir talked about whether there could be a flash storage for saving the video feed, as using GDDR5 for the job seemed so much overkill, dumbo11 reminded:
AFAIR, constantly writing to flash storage is a bad idea.
We know upgrading to SSD is not much of a bargain on the PS3 especially because it is probably bottlenecked at the decryption step. However, on PS4 people here seems to be more hopeful in terms of gains with an SSD.
(I'm leaving Xbox out of this discussion as its HD is not replaceable)
If the constant recording is on the hard-disk, the hard disk is going to face through a lot of writes to the same cells, over and over (I'm assuming it is going over the same space). 200 hours of gaming would result in re-writes of that segment 800 times for a 15 minute segment.
If this is the case, than upgrading the hard disk to an SSD would be a risky business. Your thoughts?