The everquest 2 engine can handle over 100 chars in one place at once with that quality.
jvd said:Yes the unreal pics are nice but i want more going on in worlds .
I know, it'd be kind of dumb right now with all the new advancements around the corner.london-boy said:
DeathKnight said:I know, it'd be kind of dumb right now with all the new advancements around the corner.london-boy said:
However, my computer is dragging behind (and has been for a while)... Athlon XP 1700+ (original Palomino core), 512MB DDR266, ATI 9500 Pro (oc'd), etc. Newest thing in my system is an Audigy 2 ZS.
Dual 2GHz Power Mac G5
2GB of RAM or more
Mac OS X v10.3.3 or later
ATI Radeon 9800 Pro graphics card or better
hey69 said:almost 8000$ for the same setup but with G5 dual 2Ghz..
McFly said:hey69 said:almost 8000$ for the same setup but with G5 dual 2Ghz..
About $7000. RAM is much cheaper if you buy it from someone else. (But yeah, I guess the setup I have in mind will be about $9'000. I can sell my old one for about $2500, so I still need to spend $6500)
Ok, back to the original topic.
Fredi
I think with the UE3 we'll get very close to that famous milestone, the T-Rex in Jurassic Park. That was early 90's CGI and still hasn't been surpassed in today's realtime... And people expect Final Fantasy level FMV from real-time graphics.... Meh...
Those characers are certainly very impressive (even if the art is terrible).
rabidrabbit said:There's the difference that JP is part live action, part CG, whereas FFSW is all CG, thus it has to look more cartoony due to the limitations of current CGI.
PC-Engine said:Those characers are certainly very impressive (even if the art is terrible).
Umm...can you elaborate on why the art is terrible?