One big issue I see is if this 9 min game demo was 10's or 100's of GB? because of the ultra high detail models, we will not see this level of detail in 10 hour+ games. That would be fun with only one game to fill the SSD. I think this demo intended to show us the extreme possibilities and based on all reactions they certainly succeeded. When the model detail is reduced to normal game sizes we will se higer FPS and resolutions. In the light of this new way of rendering the gaming world, we are getting game engines and gaming hardware that is closing in to not being a limiting factor, but more for storage space and how much resources the developers are willing to spend. Of course games need more on top of this, but always nice to see the "wheel reinvented". Exciting times ahead.