It's worth remembering Valley of the Ancient was designed primarily as an editor workflow demo, while the previous demo was designed as a proper tech demo.Interesting they said the Valley of the Ancient asset quality is inferior to last year demo because the demo size was taken in consideration.
Nanite is just light years ahead of other rendering engines. I'm sure other studios will catch up, but this thing is incredible. It's the kind of massive leap we wanted last console gen but didn't get.
Nanite is just light years ahead of other rendering engines. I'm sure other studios will catch up, but this thing is incredible. It's the kind of massive leap we wanted last console gen but didn't get.
It will be great once ready. At the moment it doesn't for example support animated vegetation. Trying to use ue5 to create hzd forbidden west for example would be out of luck. All the expensive nanite details would be mostly hidden by vegetation that cannot (yet) be made with nanite. Once nanite can do animated objects world changes.
That is not what was said really - they mentioned they are not using unique normal maps per asset or unique roughness per asset and are using detail tiling for both. Depending upon how that would be set up by the artist, that could of course yield an inferior or superior result while also having a lower disk footprint - it depends on the asset and setup for sure.so that's why it was more impressive last year, they had to contain the size and make it run on a wider range of hardware.
hmm all these UE5 demos look the sameNo pop-in/out. Finally.
It will be great once ready. At the moment it doesn't for example support animated vegetation. Trying to use ue5 to create hzd forbidden west for example would be out of luck. All the expensive nanite details would be mostly hidden by vegetation that cannot (yet) be made with nanite. Once nanite can do animated objects world changes.
It was a very noticeable downgrade. I wonder what is a realistic expectation given current game storages.Interesting they said the Valley of the Ancient asset quality is inferior to last year demo because the demo size was taken in consideration.
This is 6.19 GB of data for this demo.