Uncharted 4: A Thief's End [PS4]

Status
Not open for further replies.
30 minute interview from Gamescom, E3 demo played live on a Ps4


Apparently the build has improved a lot since E3 but the demo being shown is the E3 build
 
I am just happy to see it running so smooth many months before going gold. TLOU:R must have really helped ND create the two U4 demos.
 
While it's entirely fair to be a little underwhelmed by Sony's own output this fall, you can't really fault them when it comes to QA. Like em or not, but with the exception of Driveclub, all their tentpole releases on PS4 have been incredibly polished experiences so far.
 
While it's entirely fair to be a little underwhelmed by Sony's own output this fall, you can't really fault them when it comes to QA. Like em or not, but with the exception of Driveclub, all their tentpole releases on PS4 have been incredibly polished experiences so far.

The departure of Amy Henning is probaBLY the main reason of the delay of UC4.
 
They used the kind where you sample everything fifty million billion times over and store the result as bluray video.
Well that's just uninteresting. Worked well, but uninteresting.

I used to watch these over and over. 2007 was indeed a good year for water. :D

Devs were getting a good grasp of the 360 and PS3. Damn that was a good year. Is it horrible that I've only played the first hour or so of Bioshock? I just didn't care for it.
 
Last edited:
I played UC2's Nepal level (think the one, which leaked so far) at Gamescom. I got the impression the cut scenes were not rendered at 1080p, some textures, specially on the jeep looked a bit low res. Gameplay is excellent and looks better than the cut scenes (???). I forgot how colorfull UC2 in that level looks. Brought back some good memories. Some of the character models, e.g. the soldiers look a bit dated though.

Having seen how UC2 survived the porting, I am still very curious how UC1 will look like.
 
Oh no, 720p30 cutscenes will really stand out if this remains for the final version.
 
Oh no, 720p30 cutscenes will really stand out if this remains for the final version.

Actually I was referring to the PS4 port of UC2. I accidently posted my Gamescom impressions in the wrong thread. I can't move my posting to the right thread it seems.

Based on the TLOU PS4 I expected the cut scenes to be rendered at 1080p60, but they looked upscaled to me. Maybe I'm wrong here. Game still looks pretty good on the PS4.

Sony also had a fully closed including 2 hours waiting line ..... demo and/or showing of the (I would assume) E3 trailer.

I really hate those age restrictions in Germany. Appearently it is (by law) not allowed to show 16+ games on big screens fully in the open. Now you had to queue for sometimes 2.5 hours just to see a video you can usually also see on Youtube.
 
Yeah i was talking about the remaster too. If it is 720p30 for the Nathan Drake collection for cutscenes i'll be disappointed. TLOU was actually 1080p60. Uncharted 4 is real-time anyways.
 
Most likely due to disk space limitations. From what I remember TLOU:R and all the prerendered 1080p60fps videos took up the entire Bluray's space. There's no way they can provide the same quality FMVs across three games.
 
Uncharted 3 damn near maxed out an entire double layered blu ray even back on the PS3. Sure, it was mostly due to the stereoscopic video files, but still.
 
I hope they spring for better compression; H.265 will do wonders for video. I would also be very disappointed if the Drake Collection's cutscenes are 720p. Not saying I wouldn't buy it, but I'd definitely think about waiting for a sale becuase thre is a lot of video in those games.

They could always include 720p video on disc (and the digital purchase) and let people download 1080p versions.
 
I hope they spring for better compression; H.265 will do wonders for video. I would also be very disappointed if the Drake Collection's cutscenes are 720p. Not saying I wouldn't buy it, but I'd definitely think about waiting for a sale becuase thre is a lot of video in those games.

They could always include 720p video on disc (and the digital purchase) and let people download 1080p versions.

At the moment H.265 is doomed due to a new licensing body. Now we have MPEG LA and Streaming Media demanding royalties. Also keep in mind that the AMD SoC in the PS4 doesn't have hardware decoder. Decoding > 1080p in SW is quite heavy.

I was under the impression we'll get 3 discs for remastered games.
 
The departure of Amy Henning is probaBLY the main reason of the delay of UC4.

I doubt this. I would even turn it around, the contribution of Amy Henning to UC4 is probably the reason for the delay. The story of UC3 was not very impressive, even more a sequence of set pieces. I can imagine that Druckmann & co decided to make key changes, maybe large parts of the game.

It's strange that UC4 arrives 2 years after the introduction of the PS4. When ND launched TLOU they made a big fuzz about having ramped up a 2nd team. It looks like there was major overhaul during the development of UC4. When it launches in 2016, it has been in development for (likely) 5 years. The first pictures of pirates already showed up when journalists visited ND during the final stages of TLOU (summer of 2013).
 
At the moment H.265 is doomed due to a new licensing body. Now we have MPEG LA and Streaming Media demanding royalties.
It's the same old patent sabre rattling that occurs every time a new codec is about to leapfrog the established one. The talk of "doom" is raw FUD intended to deter prospective licensees from moving forward although few are biting.

Also keep in mind that the AMD SoC in the PS4 doesn't have hardware decoder. Decoding > 1080p in SW is quite heavy.

Some H.265 profiles will tax some CPUs but since the movies are there to hide loading, you can throw a bunch of Jaguar cores at decode. They're not that bad!

I was under the impression we'll get 3 discs for remastered games.

Thy would suit me but I'd be surprised if Sony will want more cost.

They could get creative and have not entirely separate textures for each game, they must share a huge amount of common textures.
 
I hope they spring for better compression; H.265 will do wonders for video. I would also be very disappointed if the Drake Collection's cutscenes are 720p. Not saying I wouldn't buy it, but I'd definitely think about waiting for a sale becuase thre is a lot of video in those games.

They could always include 720p video on disc (and the digital purchase) and let people download 1080p versions.
What do you prefer: 3 games with 720p cutscenes or 1 game (like TLOUR) with 1080p cutscenes? Because re-doing cutscenes at 1080p, if possible, would take additional space, time and money (there are a lot of cutscenes in those 3 games).

Or Improved 1080p cutscenes (maybe real-time) with 3 games but the gameplay at only 30fps? Optimizing to reach solid 60fps takes time too.

Let the cutscenes go guys. Let it goooooo. They have done the right thing.
 
Status
Not open for further replies.
Back
Top