scooby_dooby
Legend
amazing crowd AI, 60 npc's on screen at once, traverse the entire city, open ended structure, anything that sticks out past 5cm can be grabbed, leveraged, climbed. PoP team working on animations, went from 800 to 4000, new control mechanism utilizing your different bodyparts to interact with the environment(Y for head, A for legs etc) creating various ways to traverse any situation, meaningful interaction with the environment every 10 metres as a rule of thumb, 3 huge cities that are 2square km each, 2sq km areas in between the cities, slow motion visceral assasinations, look your target in the eyes, and one great story that GI seems giddy about, apparently it's seen through the eyes of a modern day descendant of the main character, and story spans from the 13th century up to modern day...oh and the GFX are ridiculous.
I think that about covers it
I think that about covers it
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