zurich said:Something that is correct, as several publications have put in evidence that ATI’s Radeon 9800 Pro surpasses the GeForce FX 9800 Ultra in most Pixel Shaders 2.0 benchmarks.
Woops!
Given the physical constaints of a console for heating, etc., wouldn't it make more sense to go with lower clocked ram with a wider data path (as opposed to the quoted 1600mhz GDDR2 ram)? I know it means more traces and more board layers, but it would cut down on heat, yes?
edit: also, isn't say 500mhz 256bit ram more efficient than 1ghz 128bit ram?
DaveBaumann said:Where did this come from? Is there actually anything new and real in this? It strikes me that the poster has cherry picked a number of official statements and then hobbled them together with some stuff thats happened recently (1600MHz GDDR2).
The PS/VS3.0 things is surely a but of a large gaff - R500 will be very different from R420 since its another new architecture, so PS/VS4.0 is almost certain IMO. I'm wouldn't be too sure about GDDR2 support either, since when ATI were initially talking about R400 (whatR500 used to be) they were also talking up the GDDR3 which they had been developing with a number of manufacturers - IIRC GDDR3 had slightly better properties for working as a wider bus than GDDR2 does - so it wouldn't surprise me if GDDR3 was used.
PaulS said:For a Christmas 2005 product, 51.2gb/s seems fairly low, tbh. I'd expect it to be higher than that, by a fair margin.
Yes, GDDR3 seems way more probable. Micron, the current memory supplier for Microsoft, worked with ATI on finalizing the GDDR-3 spec. Micron and ATI have an established working relationship which should have some political influence in addition to the better performance GDDR-3 has.
My opinion on the memory architecture of the Xbox 2 is that it will be segmented.
A pool of high band video ram for the VPU. GDDR-III
A pool of very low latency ram for the CPU. RLDRAM-II
Joe DeFuria said:What is your expectation, other than generally "higher than 51.2 GB/sec by a fair margin?"
51.2GB/s, isnt it 2X higher than the rumored 256MB of XDR in PS3?
Paul said:51.2GB/s, isnt it 2X higher than the rumored 256MB of XDR in PS3?
That's only main DRAM, PS3's e-DRAM for Cell would be well over 150GB/s plus, maybe in excess of 300GB/s.
Vince: DX10 is going to launch when Longhorn does, which right now is around 2005.
what about a proprietary developers kits for the xbox2?
what about a proprietary developers kits for the xbox2?
Dural said:I'd expect the GDDR2 to be even faster by late 2005 as the 800mhz should be ready for late 2003/early 2004. Maybe we'll see 1600mhz by 2005 with 100GB/s, though I doubt MS would go with the fastest ram. At the time Xbox launched the Radeon 8500 and GF3 Ti500 were the top video cards with the Radeon using 275mhz DDR and the GF3 using 250mhz DDR so the Xbox ram at 200mhz wasn't too much slower than the fastest at the time.
Panajev2001a said:Deadmeat, that would be probably barely enough at HDTV resolutions.