Nondescript said:
But APUs have none of that - they are general-purpose silicon that can perform many tasks. (With, as Panajev said, a heavy emphasis on vector operations)
Exactly, the lowest common denominator can also be scaled based on the clock (consequently power and thermal bounds) and still maintain continuity with the network. The combination of general computing constructs (FPU/FXU*4) and inclusion of the absolute timer allows for scaling very easily - this is a non-issue.
DaveBaumann said:
Again, why are you talking specifically about IBM
Umm, have you not read a single thing I've wrote? How obvious is this? Seriously, it reduced to sheer logic:
Compare (A) to (B), (A) & (B) are composed of the following:
(A) - (a) + (b) + (c)
(B) - (d) + (b) + (e)
Hmm... Where do we start when we look for similarities which are intrinsic to a development cycle? It's a toughie alright.
development of an entire system does not start and stop with a bloody CPU Vince, there is much more work than just this to be done. We are also not necessarily talking about something that needs to be the scale of the cell because they already have IP that is fundamentally dedicated to 3D graphics processing.
Ahh yes, two things. First, Cell looks to be fundimantal to the PS3 - found in both the BE and VS ICs. Even if you can beat the VS with ATI's IC, you're still going to lose to the PS3 if you can't catch the BE. As I've been stating, unlike the XBox Next with looks to be a PC-esque legacy device with segmented computational banks (CPU, GPU), the patent would seem to state that the PS3 is a single Cell platform, without such arbitrary bounds.
Second, we've already talked about this aswell. The future is in Shading and this will bound future preformance, not the ATI IP/patented constructs which relate in large part to sampling, filtering and such. With Shading's prevelence, I think it's going to be funny when we see how ATI's "dedicated 3D graphics processing" stacks up against Cell's APUs.
You’ve never heard of a little business concept called “man hours�
Ahh yes, since all designs can be reduced to sheerly concurrent work. Group one will start laying out the specs of IC (A) while group two will fix an error in a metal layer in the 3rd revision of IC (A)
Hey Dave, what is the average development cycle of a contemporary CPU? I'm guessing you won't answer and will just talk about how there is also a "GPU" - but this isn't an answer as STIs solution would appear to encompass the CPU and GPU, which would reflect more investment.
Vince your statement was “STIs basically shown that leaks happen when you deal with IBM and a project of said scale.†– this doesn’t mean anything in relation to XBox because we don’t know what levels of dealings MS have had with IBM yet and they (at this point) may not be the primary technology partner. The point I’m making is that just because leaks have occurred with IBM doesn’t necessarily mean that would be the case with all companies.
Exactly Dave, dev cycles aren't consistent across comapnies - which is why I'm using IBM (singularly) as microcosm. Yet, you seem to have had an Eastern Series preformed on yourself because your not integrating these concepts - because you just asked me,
"Why.. IBM"?
And then I wonder why you keep arguing *shakes head*. As for IBM's involvement, it falls under
IBM's Technology Group Which provides commonality with STI as both utilize the Extreme Blue program - this is as close as you can come to a parallel.
Yes, known as in probable, as in SEC mandated, as in legal, as in temporally possible.
Again, where are the SEC declarations for the development funds MS have put in to the companies already known to be working on XBox2? I’ve not seen any yet.
Call MS Investor Relations. Again, since you're not comprehending this - did they make a public announcement that an agreement has been reached? Why do you think they did this?
Internal Dev? So, Microsoft can do front-end MPU design now? I can draw out an architecture with a crayon too. Only it won't take me two years.
Aren’t you doing some assumption here Vince? We know they have the web TV team in that unit and we don’t know what they have been working on. I'm not suggesting that they have been doing this, but we just don't know what types of internal desing they have done.
I also assume you think that development doesn’t start and stop with the hardware design there area OS’s, API’s and development SDK’s to work on as well, there’s also the research into hardware requirements generation etc.
Right, I'm assuming so much comapred to you
Lets see, I'm stating that we know how STI operated wrt IBM's involvement and disclosures. We also know that "According to Bernie Meyerson, IBM Fellow and chief technologist for IBM's Technology Group, the new Xbox technologies will be based on the latest in IBM's family of state-of-the-art processors." So, we can draw some parallels.
You, on the other hand, are stating that Microsoft has had a clandestine R&D program on the same scale as STI Cell, yet we've heard nothing about it, seen no disclosures at all - be these SEC mandated or those from within IBM as seen in STI.
So, you're assuming a chain of events that have
NO proof other than the "You can't say it's impossible" defense. Classy.
Errr, Vince, I said it was known they went to one IHV in 2002 and that IHV wasn’t even the one that got it – we can assume that they went to the others at the same time periods, but that may not necessarily be the case.
Would that not be a competitive unfair practice to approach other IHV's sooner? Can't the IHV you know of state that if they were informed sooner, they could have won the contract? Think Dave, think.
Again, show me some proof! I want proff that shows a Cell-sized development cycle before the tenders went out in 2002.
We’ve already discussed several times the instance that highlights work was underway by development partners prior to the contract announcements going out, which is what I’m talking about.
We've already discussed how this is irrelevant to the initial topic, namely:
How does anyone know the level of investment that MS themselves are putting in and how much they a putting in to the companies that are building various other elements of the XBox2?
And we know this because we haven't seen it, and what he have seen hasn't been comparable to STI across several common metrics.
PS. IBM also has concurrent 65nm R&D with AMD and other companies in addition to their STI effort and internal IBM work. Just for your information of course.
In other words, they are using the development on 65nm processing on other applications not solely based on their venture with ST. Its also a potential that MS may get the benefit of that is it not?
Dave, what part of "Independant" are not not comprehending?
Up at IBM-SRDC, there is several concurrent R&D programs that are - get this - independantly researching advanced lithography. I realize you don't know (otherwise you wouldn't have made this comment) but IBM is developing 65nm itself, with STI, with AMD, with UMC/Infineon. As for STIs 65nm work, it was a technological tranfer (circa 2001 and then 2002) which is held by OTSS (Sony and Toshiba). So, to answer your question regarding Microsoft, the answer is
NO. But, feel free to do your own research.