cthellis42 said:if they launch ANYWHERE in 2005 it would be Japan only, and a US launch somewhat afterwards
Yeah, but the implications of such a delay would be that the technology used wouldn't be so 'hot' anymore. That is why I think people are hoping for an earlier releaseIn the end, i would prefer a delayed-but-perfect-system than a rushed-but-flawed one...
At a conference this week, Sony CTO Kenshi Manabe said: "We intend to launch the successor to PlayStation 2 ahead of our initial schedule, which was drawn up some years ago. This, we believe, will bring us ahead of Microsoft, which is planning a new console towards the end of 2005."
Rob Fahey 10:52 11/12/2003
Industry-leading 65nm process to begin sample production in Q1 '04
Trial runs of the advanced semiconductor manufacturing process which will eventually create the much-vaunted Cell microprocessor are set to start at Toshiba's fabrication plant in March of next year.
According to a statement from Sony and Toshiba issued today, work on the 65nm chip production technology - which is more advanced than any system in commercial use today, as most companies are still coming to grips with the switch from 130nm down to 90nm processes - is proceeding to plan.
The nm (nanometre) measurement is important, because the smaller the size of the components that are used on a chip surface, the faster and less power-hungry the devices can be - a key consideration in the creation of Cell, which has been described as a "supercomputer on a chip".
Toshiba is expected to produce the first sample chips from its 65nm line in March and will ship them to customers for evaluation, but full production of the technology is not expected to ramp up until summer 2005 - just about in time to supply components for Sony's PlayStation 3 launch at the end of 2005, if that is indeed the plan.
The sample production will take place at Toshiba's Yokohama fabrication plant, but the commercial 65nm line will be in a new factory, which is currently being built in Oita prefecture and is expected to begin producing chips at 90nm in mid-2004 before being upgraded to the 65nm process further down the line.
Sony is also building its own fabrication plant for the 65nm Cell chips, with an investment estimated to be in the region of €5 billion being made in new plant in Nagasaki prefecture.
cybamerc said:cthellis42:
> If they DID launch worldwide in Q4 2004
2004 is out of the question. Minimal shipments in 2005 are possible but I don't think a world wide launch is likely.
Um, if PS3 launches late 2005 in Japan, then wouldn't that mean the North America does not get PS3 till fall of 2006 anyway,
... however, .. :Paul said:That Toshiba would start mass producing Cell in the middle of next year.
Actually it was near the end of 2004, a window to late summer to October.
I'm fairly certain that when they say mass production could start April 05 they mean production with good yields and not risk production. Risk production could begin late 2004...
A previous Toshiba Oita PR stated that they would begin mass production Late summer to October.
Anyway, this confirms my guess that PS3 will have a worldwide launch of Fall 2005. Both the Toshiba and Sony 65 nm plants will be mass producing Broadband Engine and related 65 nm IC for upwards of 6 months prior to launch. On 300mm wafers I might add.
ohh... thanx for the insightPaul said:PS3 is using Broadband Engine, it was rumored by everyone here that this was the Cell based CPU as found in the patent that would be used in PS3.
The Toshiba Rambus SCE contract proves that Toshiba and SCE are indeed building Broadband Engine and that it is going to use Rambus Redwood and Rambus XDR memory. Aka this configuration is Figure 6...
BE in the patent is comprised of 4 PE, each PE has 8 APU, thus 32 cores.
The final BE that Sony and Toshiba are building could be higher or lower in power though, we do not know.
When the media says "more than 1 cell" they are talking about PE's stuck together on a chip, Broadband Engine as seen in the patent has 4. They do not mean seperate physical chips.
They do not mean seperate physical chips.
cthellis42 said:cybamerc said:cthellis42:
> If they DID launch worldwide in Q4 2004
2004 is out of the question. Minimal shipments in 2005 are possible but I don't think a world wide launch is likely.
Brain fart on my part. I of course meant 2005.
Um, if PS3 launches late 2005 in Japan, then wouldn't that mean the North America does not get PS3 till fall of 2006 anyway,
I don't think they'd delay the 9 months they did with the PS2 from Japan to US launch--more like 3-6 months somewhere, as they have more resources to bring to bear for this one, and KNOW that there is competition from the Xbox breathing down their neck, which back in 2000 they knew there was no rush. Question is how much volume they can put out by the appropriate time frames.
V3 said:They do not mean seperate physical chips.
Don't know about that. Broadband Engine could be on some sort MCM. Depend on how they tackle the problem. They'll just go to which ever is cheaper for them.
Toshiba is going start sample production early 2004, if all goes well, this could mean dev kit would shift soon after.
I think if PSP and PSX is successful as Sony hope for, PS3 might be a 2006 product.
Don't know about that. Broadband Engine could be on some sort MCM. Depend on how they tackle the problem. They'll just go to which ever is cheaper for them.
I thought it was common/accepted knowledge that many Cell cores are going to be on-die in one single chip. Not that many Cell chips are going to be solded on the board.
Possible, A few PE connected by Redwood? Interesting concept and idea, however I still say that it will be a one chip solution with multiple PE.