-=P3tRaN=-
Regular
after the last interview at hawai, this is his latest one:
http://www.gametrailers.com/player.php?id=13647&type=mov&pl=game
65mb, stream or download.
for those too lazy to do that, here's what he says:
he begins by DOAX2, he says that he's had all the time he wanted to implement everything the way he wanted, so there is no absolutely no cut-back at all the features and quality he wanted to have in.
he says that working at 360 for a year and a half, he now feels he has mastered it and this will be shown.
he praises microsoft and says it reminds him of golden sega, where they delivered what they promised.
he also praises m$ support, he says he really appreciates it, and that it is only with this support that a game like Dead or Alive 4 could be out in a launch window.
then he goes on to Ninja Gaiden Sigma on ps3.
he urges people to go at TGS show and compare the DOAX2 playable demo on 360 to the rolling video of NJΣ on ps3.
he says that they will notice great difference (DOAX2 being the better)
He says that who makes the games is most important. However Hayashi is his student, Itagaki taught he everything he knows.
he is young (27), and he predicts that Hayashi is in for a great challenge, but he is certain that his student will do his best. he predicts some good things and some not-so-good things, but he says its for the future to prove. it still has a long way to go.
Itagaki says that this is a good thing, since with this arrangement, he will reamain totally focused on xbox platform, continuing to produce great games at the pace he has done until now or even faster.
he pledges total support for his xbox fans (he even makes an "X" mark with his hand!!), and promises never to dissapoint them.(!! )
then he goes on to Ninja Gaiden on xbox1, and how while everyone demanded that it should be ported to other formats, that was completely impossible.
he says that ps2 had about 1/5-1/6 of the power of xbox1(!!!), and for him lowering graphics, engine or quality is never an option.
he even said that m$ had a really hard time emulating it on 360. thats how much of xbox1 he was using.
"gears of wars is fantastic", he says, and he really appreciates that. he makes a distinction of the violence of gears and the violence on his games.
gears has "american" violence, while his games have "ninja" violence. he explains that.
and he states that this is why he can never create such a game. but that is good because he only has to enjoy playing that game and not analyse that philosophy in order to create it. (guess what that points to...)
he also states that he had not got the time to play games recently since he's working hard, but he brings up chibi-robo as a great game.
then, he turns to the screen and by pointing his finger, he says:
"I'm only gonna say this once: My next game is gonna be what everyone is expecting"
http://www.gametrailers.com/player.php?id=13647&type=mov&pl=game
65mb, stream or download.
for those too lazy to do that, here's what he says:
he begins by DOAX2, he says that he's had all the time he wanted to implement everything the way he wanted, so there is no absolutely no cut-back at all the features and quality he wanted to have in.
he says that working at 360 for a year and a half, he now feels he has mastered it and this will be shown.
he praises microsoft and says it reminds him of golden sega, where they delivered what they promised.
he also praises m$ support, he says he really appreciates it, and that it is only with this support that a game like Dead or Alive 4 could be out in a launch window.
then he goes on to Ninja Gaiden Sigma on ps3.
he urges people to go at TGS show and compare the DOAX2 playable demo on 360 to the rolling video of NJΣ on ps3.
he says that they will notice great difference (DOAX2 being the better)
He says that who makes the games is most important. However Hayashi is his student, Itagaki taught he everything he knows.
he is young (27), and he predicts that Hayashi is in for a great challenge, but he is certain that his student will do his best. he predicts some good things and some not-so-good things, but he says its for the future to prove. it still has a long way to go.
Itagaki says that this is a good thing, since with this arrangement, he will reamain totally focused on xbox platform, continuing to produce great games at the pace he has done until now or even faster.
he pledges total support for his xbox fans (he even makes an "X" mark with his hand!!), and promises never to dissapoint them.(!! )
then he goes on to Ninja Gaiden on xbox1, and how while everyone demanded that it should be ported to other formats, that was completely impossible.
he says that ps2 had about 1/5-1/6 of the power of xbox1(!!!), and for him lowering graphics, engine or quality is never an option.
he even said that m$ had a really hard time emulating it on 360. thats how much of xbox1 he was using.
"gears of wars is fantastic", he says, and he really appreciates that. he makes a distinction of the violence of gears and the violence on his games.
gears has "american" violence, while his games have "ninja" violence. he explains that.
and he states that this is why he can never create such a game. but that is good because he only has to enjoy playing that game and not analyse that philosophy in order to create it. (guess what that points to...)
he also states that he had not got the time to play games recently since he's working hard, but he brings up chibi-robo as a great game.
then, he turns to the screen and by pointing his finger, he says:
"I'm only gonna say this once: My next game is gonna be what everyone is expecting"
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