That's likely, seeing as the PSP follows the X menu in other Sony devices. I think it'll be a Sony standard.
mboeller said:How do you come to that conclusion?
IMHO it should be the other way around.
IMHO; If the film division really has financed the BD-R&D for the PS3 they have made a very big mistake cause no one will be able to play movies in HD with the PS3 after a few months because the new copy protection for the Blue Ray disks will make it impossible.
Why? cause the PS3 as the most common BD-player next year will be hacked, it's only a matter of time ( 3-12 months ) and then the PS3 will be on the black list of all the movie companies so every new movie will alter the BIOS of PS3s and no longer allow the playing of movies in HD.
So IMHO it would be rather stupid for the film division of Sony to finance the BD-R&D.
Manfred
bobthebub said:I found the piccie showing "Display Convergence" interesting, is that a hint that the PS3 front end will closely resemble the PSP.
Titanio said:Yeah, that was the most interesting part for me. Anyone want to guess what the icons are?
typoEDR said:My guess (from left to right):
Home, Tools/Setup, Photos, Music, Movies, (Downloads?), Game, Internet Browser, Parental Controls/Setup, Friends/Community, Cell Phone(?)
XTrek said:Agreed, but 4k x 2k would be phenominal for viewing high resolution photgraphy. My 7.1M pixel Canon G6 produces images much larger that can be diplayed on a 1920x1080 screen without scaling. There is a company starting to produce a quad resolution displays. I saw it on digg a few weeks ago.
fireshot said:http://techon.nikkeibp.co.jp/article/NEWS/20051027/110194/1027sce_gui.jpg
tell me so this multi windows gui will not takeaway resources from ps3..?
Dural said:CG movies are exactly what would cost the huge amounts of money at that framerate.
...using current tools. Things are always improving and refining to streamline the workflow. The only way to get there is to simply do it so you have a live example and can target bottlenecks for the next time around.Right now it takes years for CG movies to be made at 24fps,...
...imagine the amount of time and money it would take them if they had to render at 120fps.
As for getting rid of film, I don't see that happening any time soon as there are too many directors that prefer film over doing it all digital.
You are imagining it as if technology stood still from 2005. This won't work.
Dural said:No, I imagine precision in cg scaling with technology. Just because we had better tech for The Incredibles didn't mean it would take less time or be cheaper than Toy Story.
Shifty Geezer said:That screenshot with all the 'windows' is screy. It's an ugly mess of crowded info, totally counter-intuitive to actually appreciating any of it. And it's ugly. Hopefully that isn't a default unavoidable standard for clutter and the real thing is much more 'Feng Shui'.
dubyateeeff said:Think of it in reverse, why would the console division (SCEI) pay for a disc which is mainly meant for movies and be caught up in a movie format war?
You have an interesting point, but people would just return them for new ones.
Maybe they try to do an PS2 again? The PS2 sold so well in the first year because most people used it as an DVD-player. The game/PS2 ratio was around 0.8 in the first year. So maybe Sony tries to overwelm the cometition again with the "movie-playing feature".