Tokyo International Digital Conference

That's likely, seeing as the PSP follows the X menu in other Sony devices. I think it'll be a Sony standard.
 
mboeller said:
How do you come to that conclusion?

IMHO it should be the other way around.

IMHO; If the film division really has financed the BD-R&D for the PS3 they have made a very big mistake cause no one will be able to play movies in HD with the PS3 after a few months because the new copy protection for the Blue Ray disks will make it impossible.

Why? cause the PS3 as the most common BD-player next year will be hacked, it's only a matter of time ( 3-12 months ) and then the PS3 will be on the black list of all the movie companies so every new movie will alter the BIOS of PS3s and no longer allow the playing of movies in HD.

So IMHO it would be rather stupid for the film division of Sony to finance the BD-R&D.


Manfred

Think of it in reverse, why would the console division (SCEI) pay for a disc which is mainly meant for movies and be caught up in a movie format war?

You have an interesting point, but people would just return them for new ones. Or it wouldnt be banned as it will be the most widely sold BR-player. And that is even more off topic then we are now :)

I wrote film division, but it should probably be home entertainment or electronics division... but I dont know, perhaps they have a created a seperate division just for that? (google failed me)

I would like to add that Cell's R&D cost is also shared with Toshiba and IBM. Oh, and one more is that they will launch later. At the end of the day I think they can sell the PS3 for the same price as the X2, however I would price it higher if I where Sony, because I think they can get away with it in the beginning.
 
Why should a mass-produced blu-ray drive cost 100$ to manufacture (besides the Inquirer pulling that number out of its a**)? Nowadays, bulk dvd-drives sell for about 15€ and are probably half that in mfg-costs.
 
> "if the fixed resolution is 1080p it would take 2 times more time to make a game" ~ A B3D user that I will not expose..."

And yet I can play the same PC game at 640x480 and 1600x1200, and the development costs remained the same! :D
 
bobthebub said:
I found the piccie showing "Display Convergence" interesting, is that a hint that the PS3 front end will closely resemble the PSP.

Yeah, that was the most interesting part for me. Anyone want to guess what the icons are?

It could be pretty cool if your background was just all the different stuff you could switch between (internet, game, movie, ip camera, photos etc. etc.).
 
Titanio said:
Yeah, that was the most interesting part for me. Anyone want to guess what the icons are?

My guess (from left to right):

Home, Tools/Setup, Photos, Music, Movies, (Downloads?), Game, Internet Browser, Parental Controls/Setup, Friends/Community, Cell Phone(?)
 
I was thinking cell phone as well for the last one, my theory being that perhaps it's a bluetooth sync for enabled handsets.
 
typoEDR said:
My guess (from left to right):

Home, Tools/Setup, Photos, Music, Movies, (Downloads?), Game, Internet Browser, Parental Controls/Setup, Friends/Community, Cell Phone(?)


Pretty much agree with you but I can't see parental controls being at the top level, perhaps that's video calls or similar.

I was thinking that the downloads Icon may be broadcast TV, or for connection to the cell media centre box that KK mentioned a couple of times.
 
XTrek said:
Agreed, but 4k x 2k would be phenominal for viewing high resolution photgraphy. My 7.1M pixel Canon G6 produces images much larger that can be diplayed on a 1920x1080 screen without scaling. There is a company starting to produce a quad resolution displays. I saw it on digg a few weeks ago.

The problem is when you look at your TV from a typical viewing distance, your eye will not see a difference between a 2kx1k screen and a 4kx2k screen when they have the same diagonal size. So, scaling of your picture for a 2kx1k screen will not be seem different than a non-scaled one on a 4kx2k screen. You can make the same analogy for photo printing. On a 4x6 paper, a 7.1M pixel camera will not provide a superion quality to a 3 Mpixel camera (given that all other parameters on the camera are the same).. but if you print a poster, than you will see the difference. So 4kx2k -may- make a difference for a movie theater (this is still debatable by the way), but for a TV set, I still think that it is overkill.
 
fireshot said:
http://techon.nikkeibp.co.jp/article/NEWS/20051027/110194/1027sce_gui.jpg

tell me so this multi windows gui will not takeaway resources from ps3..?

Presumably the multi-window functionality would only be needed on the dashboard, so to speak. BUT, if you can "activate" any of those windows, and for example, play a game in just its part of the screen without going widescreen, then obivously it'd be requiring resources alongside the game. It's a topic of much debate, how much resources the OS will take in next-gen systems. Reservation of some resources is to be expected.
 
Dural said:
CG movies are exactly what would cost the huge amounts of money at that framerate.

Are you actually suggesting doing such a feat in film would be substantially less??? I hope not. The real meaning here is not that 120 fps will be cheap by any measure (and not even 120 is a necessity, Afaic- just "something" bigger than 24, ffs ;) ). It's just a whole lot more plausible economically and logistically once film media is removed from the workflow.

Right now it takes years for CG movies to be made at 24fps,...
...using current tools. Things are always improving and refining to streamline the workflow. The only way to get there is to simply do it so you have a live example and can target bottlenecks for the next time around.

...imagine the amount of time and money it would take them if they had to render at 120fps.

You are imagining it as if technology stood still from 2005. This won't work.

As for getting rid of film, I don't see that happening any time soon as there are too many directors that prefer film over doing it all digital.

It's already started (and that is just for digital 24 fps). ;) Naturally, directors aren't jumping onboard in droves, right away, but it is starting. They will do so when they have determined their particular needs can be met (which has less to do with sheer "performance" than you might expect).
 
You are imagining it as if technology stood still from 2005. This won't work.

No, I imagine precision in cg scaling with technology. Just because we had better tech for The Incredibles didn't mean it would take less time or be cheaper than Toy Story.
 
That screenshot with all the 'windows' is screy. It's an ugly mess of crowded info, totally counter-intuitive to actually appreciating any of it. And it's ugly. Hopefully that isn't a default unavoidable standard for clutter and the real thing is much more 'Feng Shui'.
 
Dural said:
No, I imagine precision in cg scaling with technology. Just because we had better tech for The Incredibles didn't mean it would take less time or be cheaper than Toy Story.

"Precision" is quite fine, whatever that means. It is inevitable that technology will catch up such that the bottlenecks are no longer the computation, but falls again back to the actual implementation/direction of artistry.
 
Shifty Geezer said:
That screenshot with all the 'windows' is screy. It's an ugly mess of crowded info, totally counter-intuitive to actually appreciating any of it. And it's ugly. Hopefully that isn't a default unavoidable standard for clutter and the real thing is much more 'Feng Shui'.

For me personally I think if it is the PS3 GUI, then I think it's one of the best things I've seen with these next-gen systems. I love the thought of multiple screens and multiple things moving at the sametime. Since Minority Report I've been spoiled.:cry:

Now Imagine if we could pick each icon or move the frame around or even delete a frame with our hands us the Eyetoy?:oops: DAMN!
 
Nikkei Business does very, very brief video podcast for the conference.
http://nb.nikkeibp.co.jp/free/podcast/

Direct link to the movie (MP4+AAC - 20MB - use Quicktime, Quicktime Alternative, ffdshow w/ AAC-enabled, iTunes, or whatever)
http://nb.nikkeibp.co.jp/free/podcast/movie/images/20051028.mp4

First, the reporter and a Nikkei Business magazine staffer talk, then Toshiba's president talks about Full HD SED, then Kutaragi gives a speech, shows the Getaway movie (then ends the podcast.) Somehow he seems more relaxed in his usual dark suit than in a casual entertainment-industry outfit :p
 
Hey thanks one for showing us what Ken Kutargi actually said. People on the internet are so damn eagered to show Ken in a stupid light that it's people like you that can calm the whole internet. Of course people will still believe that he meant 120 fps for videogames though.:cry:
 
dubyateeeff said:
Think of it in reverse, why would the console division (SCEI) pay for a disc which is mainly meant for movies and be caught up in a movie format war?

Maybe they try to do an PS2 again? The PS2 sold so well in the first year because most people used it as an DVD-player. The game/PS2 ratio was around 0.8 in the first year. So maybe Sony tries to overwelm the cometition again with the "movie-playing feature".

You have an interesting point, but people would just return them for new ones.

THAT's what I fear will happen. Sony will loose millions or even billions of dollars that way. In Europe for example people can bring in a defect unit after 2 years if the defect was already built in (and the copy protection surely is). So in the end Sony will loose a lot of money an will get nothing than bad press in return.

In the end I fear that Sony will loose this generation because of the stupid copy protection for HD-movies for HD-DVDs and BD-drives.
 
Maybe they try to do an PS2 again? The PS2 sold so well in the first year because most people used it as an DVD-player. The game/PS2 ratio was around 0.8 in the first year. So maybe Sony tries to overwelm the cometition again with the "movie-playing feature".

bluray=/ dvd

Dvd was already growing rapidly when the ps2 came out . It had a few thousand titles .


Bluray isn't even standardized yet and for all we know the ps3 may launch before movie content is avalible for bluray . Not to mention that there is still hd-dvd coming out which will confuse the consumer and many may opt to wait on a ps3 to make sure they don't invest in the wrong movie platform .

It can also drive the cost up on the ps3 so that they can't price themselves against ms .
 
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