randycat99 said:...using current tools. Things are always improving and refining to streamline the workflow. The only way to get there is to simply do it so you have a live example and can target bottlenecks for the next time around.
Both movie VFX and CG animated features have one thing in common - rendering times for a single frame have remained constant in the past decade. The advances in technology have been used to increase complexity, and this trend will continue for at least another 5-10 years, or maybe even more... Also keep in mind that processing technology has hit a wall in the recent years, and we just don't get a 2x speed increase every 18 months anymore.