TitanFall [XO,X360]

Cloud-670x376.jpg


Was never a fan of running essential logic on the cloud.I know its a MP game ,yes, and it anyways requires an always online state, but the downside of depending on "cloudpower" is very basic.
 
Titanfall 360 vid

http://www.twitch.tv/cityflex/b/517664890

I dunno, looks a little last gen to me :p

That vid keeps buffering every 2 seconds for me, as well.
I've seen better quality footage than that (see below).

https://www.youtube.com/watch?v=FTgfxXOlJ7I
https://www.youtube.com/watch?v=FJLKhmD6MWc&feature=youtu.be

There will obviously be some downgrades, but it looks closer than I thought it would. Seems like Blueprint did a pretty good job on the port. Interested to see DF's comparison if they do one.
 
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On the 360 version texture quality and environmental detail has been decreased, environmental shadows aren't realtime, some shadow effects are missing (including NPC and Titan shadows), a lower rendering resolution is used (possibly sub-720p), the frequency and resolution of alpha effects (smoke, fog, explosions) are reduced, and texture streaming can be an issue.

The core visuals are mostly intact on the 360 version, though, and framerate seems reasonably high. Considering its circumstances, the 360 version turned out reasonably well.
 
On the 360 version texture quality and environmental detail has been decreased, environmental shadows aren't realtime, some shadow effects are missing (including NPC and Titan shadows), a lower rendering resolution is used (possibly sub-720p), the frequency and resolution of alpha effects (smoke, fog, explosions) are reduced, and texture streaming can be an issue.

The core visuals are mostly intact on the 360 version, though, and framerate seems reasonably high. Considering its circumstances, the 360 version turned out reasonably well.

NPC and Titan shadows appear to be intact, just faint in some levels. My mistake.
 
I quite like the game so far. Been playing TDM exclusively so far...I love the frantic non-stop action and the fast respawn.

Currently playing with the Smart-Gun, which is quite the fun...although it does feel a bit cheap.

I typically use the Titan only in AI mode (follow me)...as I like the Pilot combat much better.

So far...really good game.

Graphics are ok as well, but I do really like the style and art...looks cool.

Overall: Nice :)

let's play some more...
 
Played through the campaign...the militia side.

Was fun. Reminds me of the UT3 campaign.

Overall, I must say, the game reminds me of Unreal Tournament...fast, frantic, super action, crazy weapons...phantastic.

PS: where is UT4?
 
A bit about the development..

The buzz around Titanfall did have one drawback. PlayStation fans, who had long played Call of Duty and Medal of Honor games, were going to be left out in the cold, at least initially. Respawn had planned to focus on one main platform at launch and release Titanfall first for Xbox One and PC. But as PlayStation 4 gained more and more buzz and consumer attention coming out of E3, the requests for a PS4 version started intensifying.

The way Respawn saw it, the developer had never agreed to full exclusivity for Titanfall on Xbox platforms, only an exclusive window of up to 13 months. Zampella maintains that the team only found out that EA had turned an exclusive window deal into permanent exclusivity in the summer of 2013, weeks after the game’s spectacular showing at E3.

The deal was a complicated one as Respawn wasn’t dealing directly with Xbox. Instead, terms were negotiated through EA, which signed a larger, overarching partnership deal with Microsoft for the Xbox One. In order to make the economics work and keep Titanfall alive, EA needed a first-party publisher to invest. Xbox was willing to step up and save the project, which turned out to be a wise bet. Xbox now has one of the biggest games of the year as an exclusive to its platforms, although it lays no claim to any sequels.

Always one to be honest and direct with his fans, Zampella took to Twitter to explain that it wasn’t Respawn’s choice to never release the first Titanfall on PlayStation 4:

https://medium.com/p/cfc0fd1be7e

Save the project? more like profit maximising :)

From the App(?)

finalhoursoftitanfall.com
 
I played this at my friends house, was fun but wasn't too impressed.

Not going to draw me away from Battlefield or Halo (the Bungie made ones at least).

Graphics are really quite meh with lots of artifacting, and that along with the animations make it seem very current gen.
 
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