MonkeyLicker
Newcomer
Vysez said:Sonic said:Far Cry on a Radeon 9800 Pro doesn't matter right now since the game isn't optimized for a fixed target where the developer knows exactly what to expect and what he/she will get form the hardware. Far Cry is optimized in a different way in that it is supposed to perform well on a range of graphics card with varying levels of graphics. With that said I think the game will be trounced next gen in the graphics department simply because there will be much more available processing power. Remember, the farther we go on the better hardware makers (NV, ATI) will be able to make shaders that much more better. Only now have we seen such a focus on shaders but by the time R500 rolls around it may end up having shader performance tripled or quadrupled what we have today. Also take RAM limitations into account and how much Windows eats up and all other resources. In a console all of that is minimized and you can focus on exactly what you want to with said memory.
I second that, and when you know that FarCry uses only 3x less shaders than Half Life² (which runs @60fps @1024 on a "simple" R360) for example, you easily could imagine that a console (with its "locked specs") with more computational power than today's high ends GCs could top any recent games , especially at 640x480.
I also agree that a good implementation of LOD techniques could do miracles when it comes to realtime rendering .
The next-gen could/will come to the point where there'll be a lot of polys<pixels on screen (@640x480, of course), if you add to that a nice HOS, i believe that polygons won't be the primary problem next-gen.
Lightings techniques will need most of the work, if developers are looking for CGI look in realtime, and when you see some of the "recent" (everything is "relative") breakthroughs on HDR, SHL, Stencils Shadows etc, and if developers couple thoses with some shaders (soft shadowing techniques,...), CGI look won't be far off. IMHO.
I'm sure most systems will support 1080i and/or 720p next gen.
Considering there are already XBOX games supporting this I expect most XBOX2 games to at the very least.