cybamerc said:Well, it's been a while since I used PSP but with Photoshop it's the other way around. Bicubic is superior for downsampling while bilinear works better for upsampling. I've also noticed that Photoshop generates a far less blurry result when using bicubic filter than the examples Nick linked to. So either Photoshop's bicubic implementation is indeed wrong (which I doubt) or the other apps add a little blur to remove jaggies and halo effect.Humus said:This is why for instance Paint Shop Pro when resizing with the "smart resize" option uses bicubic for magnification and bilinear for minification.
Well, I just compared with Photoshop and found first of all that Photoshop ignores the dropdown menu with filter selection and selects filter method itself depending on if we're upsampling or downsampling. Changing anything on that menu did not alter the output the slightest, but the results were otherwise as I expected. The upsample looks identical to PSP's bicubic, but clearly different from the bilinear, and the downsample looks identical to PSP's bilinear and clearly different from the bicubic. And in each case the bilinear provided better results on downsampling and bicubic on upsampling.