bbot said:http://www.theinquirer.net/?article=23306
The question is: will developers bother with tapping all the power of ps3, or will this be a repeat of the situation with ps2, where most devs don't try to tap all the power of the console?
I don't think it's a question of not trying, more a question of what's practical.
The PS2 really requires that you lovingly handcraft every piece of code in a game (and even then it has serious limitations). This gets less and less practical as team sizes get bigger and bigger.
A stellar 5 person engineering team can probably do it, 10 people it starts to get close to impossible to control code quality, much more than that and your fighting to keep the codebase running never mind worrying about if it's cache friendly.
Middleware doesn't help much here either.