The ten year life-cycle

I don't think Blu-Ray is even a factor in MS's thinking with regards to competition from Sony.

The PS3 Slim on the other hand is a bit of a concern if it allows Sony to re-image the PS3 as an affordable gaming console. And more so if it allows them to price match the X360 offerings.

Regards,
SB
 
Maybe the PS3.5 will be called PS4 or the PS4 will show up much later than everyone is expecting.

Well if Sony goes quad-Cell like on the possibly IBM roadmap, they pretty much have BC solved for the most part. Honestly, I don't see a better alternative, as PS3 devs have Cell BE experience now, and it'll make BC easy since it's pretty much almost native, only the graphics processing conditions might have to be taken into account.
 
Wait.. what about the 360's 10 year lifecycle?

The thing is. with the PS3 prices still this high You're at a point where netbook gaming approaches "PS3 Quality" fast.
The only thing that seems to keep the PS3 sales going (a bit) is Blu-Ray and that's a major component in the PS3 price, why not drop it. Make all your content down loadable and just release a drive less PS3 for half the price.

Why support a product for ten years that people already don't feel like buying right now?
 
Wait.. what about the 360's 10 year lifecycle?

The thing is. with the PS3 prices still this high You're at a point where netbook gaming approaches "PS3 Quality" fast.
The only thing that seems to keep the PS3 sales going (a bit) is Blu-Ray and that's a major component in the PS3 price, why not drop it. Make all your content down loadable and just release a drive less PS3 for half the price.

Why support a product for ten years that people already don't feel like buying right now?

I have my doubts about the PS3's 10-year cycle, but Microsoft has never spoken about the 360's ten-year-cycle. In fact they've usually guessed lower, like a 7-year cycle, though maybe it's up to 8 now.
 
Netbook gaming approaching PS3 territory? Are you serious? Perhaps in 3-4 years, but even then I somewhat doubt it if battery life and price continues to be the primary motivator for netbooks.

Regarding X360 lifespan. It's unknown what the original target lifespan was. However, MS has more recently stated that X360 is currently targetted at a 10 year lifespan. It's quite possible it could have originally been 7 years, but economic considerations and the fact that sales are continuing to trend up could quite easily have bumped that up to 10 years.

Add in a Natal "reboot" of the system, and I don't see where that would be a problem. The only kink in those plans is if Sony were to attempt to release a PS4 before then. But considering the current economic climate and Sony's financials, the chances that Sony will abandon the 10 year cycle are slim to none.

Regards,
SB
 
Netbook games to look as PS3 titles? Not in a million years. Even now Netbooks struggle displaying PS2 era games properly (i.e. native LCD res and 30 or 60 fps, depending on the games... and I know, the resolution would be higher, but the PC always has a higher resolution than the concurrent console of the time)

I mean, nowadays, you need a VERY high end PC to run games like GTA4 properly, even at low end settings, and Intels graphics chips just aren't known for their performance. I can't see Netbooks running GTA4 properly in the next few years... and that was a "first generation" game for Rockstar. Imagine games like Uncharted 2... just not gonna happen.


AND... 10 year lifecycle does NOT mean, like MS or Nintendo did it, that they will have only supported one console in that timeframe. Sony hasn't ever had only one console in the market for 10 years straight. But, they will continue to support the PS3 for as long as it is viable (most likely less so than the other two^).
 
I have my doubts about the PS3's 10-year cycle, but Microsoft has never spoken about the 360's ten-year-cycle. In fact they've usually guessed lower, like a 7-year cycle, though maybe it's up to 8 now.

At the Natal presentation, M$ mentioned a 10 year lifecycle for the 360.
http://www.xbitlabs.com/news/multim..._Expects_10_Years_Lifecycle_for_Xbox_360.html

“We firmly believe that the Xbox 360 has a life cycle through 2015 (10 years after the launch). Project Natal is a great innovation. It will work with every Xbox 360 sold. It’s not about pushing more pixels on the screen. It’s about how to break down barriers that stop people from playing games,” said Shane Kim, corporate vice president of strategy and business development at Microsoft’s interactive entertainment business
 

Sony says:
Mr. Kutaragi also reaffirmed that the PS3 would feature backwards compatibility with both the original Playstation and PS2 games

Phil Harrison has criticised Microsoft for planning to put two versions of the new Xbox 360 console on the market, claiming the decision will merely "create confusion" for consumers.
"So I think we wouldn't take that strategy. We wouldn't create confusion," he concluded.

Kutaragi gave one example of how the PS3's powerful calculation abilities and broadband network connection could be used for new and original entertainment endeavours. "Users will be able to store their content in an online storage server called the 'Cell Storage'. And the Cell processor, when it's not being used, can refine the content's quality. We call it the 'ageing' process. For example, users can 'age' their Standard Definition (SD) video and up-convert it to High Definition (HD) video

The Playstation 3 will also have a two port GigE router according to the presentation, as well as built-in Wi-Fi 802.11b/g. The PS3 will support up to 7 controllers using its internal Bluetooth controller (compared to Xbox 360's 4 controller support).

Your point?
 
Your point?
And yours would be we can never trust anything any official source says about anything, ever, right? Not a good basis for an argument.

Just think about the downloads, and the current worldwide internet infrastructure. 25 GB downloads isn't an option for me and millions of other PS3 owners and many millions of potential PS3 owners. It won't be for years. There have been plenty of discussions on this in recent months as the viability of download-only platforms has been considered. There's also the issue of who will sell a PS3 console when all content will be download only? Why would Gamestop stock it if there's no follow-on market for games, and no lucrative second-hand game market? All this has been discussed elsewhere of course, so there's no point hammering it out yet again!

And finally, the BRD drive cannot add that much to the PS3 cost, certainly not half such that the price could be slashed. The cheapest BRD drive at Newegg is $70, which is reatil price with a markup for the retailer and the manufacturer. Thus the drive must be costing something from $40-50 at it's most expensive end. Creating a new PS3 SKU and production line will have its own associated costs, so the actual savings for Sony to remove it, at least on the first few million sold, would be negligable. Along with the other factors, a BRD driveless PS3 makes zero sense to me.
 
my gf uses it all the time on a celeron 433 + 128mb + winXP.
XP+128mb dont mix well though, 128mb + win2000 is good though

This doesn't make any kind of sense. XP (a.k.a. NT 5.1) should be more RAM efficient than 2k (a.k.a. NT 5.0). Maybe you left the theme service running on XP, though even with that I've had better performance from XP than from 2k. 128MB was the absolute minimum for W2K, but XP could actually run with 64MB.
 
128MB was the absolute minimum for W2K, but XP could actually run with 64MB.
from a post of mine in 2001
http://www.flipcode.com/archives/02-28-2001.shtml
a final note prolly the greatest achievement about my game sofar is its been written on win2000 with 64mb
I remember going from win2000->XP on this 128mb machine it performed a lot slower due to it having to access the HDD much more

check out
http://en.wikipedia.org/wiki/Comparison_of_Windows_versions
the hardware requirements for winXP are higher than win2000
 
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